I feel like that's kind've invalid because you could say that about either grenades. As long as you're in optimal positioning, as in a spot that you can either escape or evade the grenade easily then what you said still applies. And with the wombo combo, if you're going up against adequate players, they'd throw the smoke grenade first to lower your chances of escape. And either situation you'll most likely be killed if they're right next to you to deal follow up damage (just to nullify the grenade/melee op concept).
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Only thing I can say is that I've been trying to get grenade kills on nightstalker for the crucible class quest for weeks now. I find it very difficult.
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My advice for you is to use the spike grenade with the lock down perk active. Just stick it on a wall perpendicular to another guardian. That to me is seriously fun, especially on cathedral during control on B