PoE is coming back, and you know you need that invisible ability for revives.
Nightstalker does have a smoke grenade (two if you equip sealed) but Bladedancers can go invisible with melees, super and crouching, plus the duration is longer.
Will they return? #Bladedancersmastersubclass
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Satire?
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Nah fam, Golden Gun ;)
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Edited by FTG HaloFreek: 4/1/2016 3:52:22 PMWell Keferies sting is returning so we could just crouch and go invisible I know I misspelled it's name
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Watch this https://m.youtube.com/watch?v=VUWKMRH_jxQ
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No nightstalker with vanish and don't touch me gauntlets
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Blade dancer and Sunsinger are my favorite subclasses
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Not until they get a serious PVE buff
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Well it needs a PVE damage buff.
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The super itself is useless pve...
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I would rather have a nightstalker on my team
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We'll see. I did great with a 'dancer in PoE. But, the new subclasses might have some surprises of their own.
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I would say shadow shot might be quite useful in terms of the number of enemies.
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Don't touch me + sword block. GG POE
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Depends on what exotics are released, I love blink and the speed of the bladedancer. I mostly only use nightstalker for the kf raid.
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I'd rather have extra damage from nightstalkers, lots of orbs, make enemies not attack me, and still be able to go invisible along with MY ENTIRE FIRETEAM instead of just myself lol. Nightstalker replaced Bladedancer.
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Creating orbs grants points in the new PoE Nightstalker - Blackhole + Light of the Pack SkyBurners Annex - Bolt Caster (Perk that makes orbs) Instant win
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Unlikely the subclass was nerfed to oblivion and really could use a buff
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Well those skip nades and the ohk that is backstab is tempting.
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Nope.
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Blades are trash. Weakest super... And my main is a hunter haha
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Nah, from what the stream said the ideal set up so far is defender, Gunslinger, and voidwalker set up as follows Defender with weapons and saint 14 Place bubble and work on boss with a spindle using the bubble for safety and force barrier for any health regen needed, perk for extra orbs active and bastion to ensure safety Gunslinger with symbiote for that 4th shot, major add control meant to hunt down and rake out major enemies with golden gun and do so with speed Voidwalker with obsidian mind and bad juju for that super orb regeneration and constant super use, split bomb for max reach, this player will handle smaller adds and try to bottle neck them as much as possible. From what i can tell there would be certain spots in each map that would allow this to work best and from there skill of the player and ability to meet the challenge would be the determining factor of points
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Bladedancer is still my favorite pvp subclass, but honestly NightStalker is much better in pve. NS can also "go invis for revives", slow enemies, create orbs, wombo combo to shut down passage ways for a small time, etc. [i]-ATullo[/i]
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Bladedancer sucks ; ( nightstalker all day.
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Na. Bladedancer is good and all but we got to get rid of taken Psions quick and blood bound can generate TONS of orbs while eliminating all targets.
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Nights talker Invis for team mates
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Only shitty teams need to spec for revives in PoE.