You talk about flame shield as if it is a seperate entity, rather than an extension of your health, which it is not. It does not matter what the numbers are, what matters is how many bullets it takes. When you have a subclass setup for high armor, the shield will in turn take more damage. Does not mean the amount of health the shield has increases, but it means the shield itself will deplete after a certain amount of damage. That is what I'm saying.
And yes, it does matter how the grenade gets you 1 shot. The fire bolt does it in one instance, tracking onto the target. When a grenade "pulses", the victim has a chance to get out of the way. If you get tagged by a firebolt that's it, no chance to move away from the burn. You are now 1 shot until someone either kills you, or you wait it out for the 10 seconds or so it takes to wear off.
And no, shadestep does not get away from any DoT damage, way to make a completely made up claim. It can avoid tracking grenades such as firebolts before they hit, making them the ONLY effective counter to warlocks. The warlock is effective dorectly to every single class in the game, and nightstalkers are good against warlocks, and average against everything else.
That's all I have for now, if I missed any of your points it's because I'm on mobile and can't remember them. Break time is over.
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