How many other grenades do that? Many. My question for you is how many grenades do that no matter where in the blast you are? There are only three. The wombo combo, the firebolt, and the trip mine. Out of those, the trip mine is easy to dodge. Lightning grenades are similar, but only do 122 per hit and are easy enough to avoid the second burst.
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Fusions, magnetics, flux, skips ->>> damage and radius and flashbangs/suppressors for radius.
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Fusions magnetics and flux require a direct stick, and skips require a good bounce and can partially miss. Skip grenades also don't leave you within an inch of your life. Did you even consider before you posted? Also, incendiary, supressor, and flashbangs are proximity based. The firebolt does max damage no matter where it hits from in its radius, and doesn't need precision aiming. That is the point.