If trials had no radar would you play it more? I know I would personally in terrible when it comes to trials but do ok in reg pvp. I noticed alot of people sit back and snipe or keep it long rang. I get it one life and all that so you have to be careful. It's way more interesting when both teams are moving around tho and talking to each other. Another problem (in my opinion) snipers should be heavies not specials. My reason? Well they can drop you with one shot soo it makes them very powerful. In halo you had to pick up a sniper or rocket launcher in order to use it. (I know this isn't halo but I think it would of made pvp a little more balanced). Side note not defending guys with shotguns that sit in corners with invis.
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Invis hunter + ironwreath + mask of 3rd man = Sam fisher splinter cell
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Lol completely flank the other team with shotguns
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It would just be invisible shotgunning everywhere
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Yes it should be inferno
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Signed
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Yessssss
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Yell yeah!
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Nope, last thing i need is a douchebag with a shotgun hanging out in a corner waiting for me. Or a douchebag with a sniper hanging out somewhere where i will have no idea where he is. The radar gives you a general direction of enemies and that is what solves camping problems.
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Nah, camping would become increasing more popular and harder to combat due to the lack of other avenues to pin point an enemies location, like cues such as sound. It's a bad idea.
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I think people would camp in 1 room with shotguns if this happened
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Yes, this would make the trials seem more difficult and would help even the playing field.
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Because people don't camp enough...
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Seems it would make it campier than it sometimes already is.
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I would absolutely love it. I think radar should be disabled in every pvp event because it's just a crutch for everyone.
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[quote]If trials had no radar would you play it more? I know I would personally in terrible when it comes to trials but do ok in reg pvp. I noticed alot of people sit back and snipe or keep it long rang. I get it one life and all that so you have to be careful. It's way more interesting when both teams are moving around tho and talking to each other. Another problem (in my opinion) snipers should be heavies not specials. My reason? Well they can drop you with one shot soo it makes them very powerful. In halo you had to pick up a sniper or rocket launcher in order to use it. (I know this isn't halo but I think it would of made pvp a little more balanced). Side note not defending guys with shotguns that sit in corners with invis.[/quote] Would Knucklehead Radar still work or third eye
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I would try but I typically play without sound so it would be interesting.
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Yes. Inferno 3v3 is the best playlist in PvP IMO. Inferno Trials? Long overdue.
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Trials & Skirmish should be inferno, especially if destiny starts to go more towards The competitive scene, which I think they should do in Destiny 2 & add custom games and stuff Heavy ruins Skirmish. Trials is like playing S&D on Cod with a constant Uav -_-
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Trials should have inferno rules.
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Trials should always have been Inferno based. Being end game content and all, this is supposed to bring out the best of the best (which I still think it has) but I'd love to see how some of the top players handle themselves and their team without any radar.
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