originally posted in:The Digital Dojo
Looks around for an exit or an item lying around, or any things that stick out like a panel.
English
-
*the only thing you can see is a torch providing light, but you hear a faint hum*
-
[b]puts ear close to torch.[/b]
-
*you burn your ear* *the sound is coming from behind a floor* *the hum begins to sound like a snore*
-
[b]thought it was an electronic torch Looks for a door[/b]
-
*no doors, but you still have hands*
-
[b]looks for loose bricks.[/b]
-
*the room seems to be made of a ceramic material* Oh, did I mention that there is limited oxygen?
-
[b]reduces breathing and looks for loose tiles[/b]
-
*you find some*
-
[b]finds any gaps in the tiles and pulls them.[/b]
-
New room
-
[b]looks at the new room[/b]
-
*you feel a breeze*
-
[b]looks where it's coming from.[/b]
-
*it appears that there are no openings, but you have no worries about limited oxygen*
-
[b]breathes normally Inspects walls[/b]
-
*some small cracks in the walls*
-
[b]looks for any weak spots[/b]
-
*cleverly hidden*
-
[b]inspects tiles[/b]
-
*you seem to find nothing on the walls*
-
[b]goes back into the first room to find more loose tiles [/b]
-
*you notice cracks in the floor
-
[b]taps on the floor in multiple places[/b]
-
*you fall into a room with 4 doors* [spoiler]okay... now this is gonna be like the original Legend of Zelda[/spoiler]