-
[b]puts ear close to torch.[/b]
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BrandRobKus
Bramd - old
*you burn your ear* *the sound is coming from behind a floor* *the hum begins to sound like a snore* -
[b]thought it was an electronic torch Looks for a door[/b]
-
BrandRobKus
Bramd - old
*no doors, but you still have hands* -
[b]looks for loose bricks.[/b]
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BrandRobKus
Bramd - old
*the room seems to be made of a ceramic material* Oh, did I mention that there is limited oxygen? -
[b]reduces breathing and looks for loose tiles[/b]
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BrandRobKus
Bramd - old
*you find some* -
[b]finds any gaps in the tiles and pulls them.[/b]
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BrandRobKus
Bramd - old
New room -
[b]looks at the new room[/b]
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BrandRobKus
Bramd - old
*you feel a breeze* -
[b]looks where it's coming from.[/b]
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BrandRobKus
Bramd - old
*it appears that there are no openings, but you have no worries about limited oxygen* -
[b]breathes normally Inspects walls[/b]
-
BrandRobKus
Bramd - old
*some small cracks in the walls* -
[b]looks for any weak spots[/b]
-
BrandRobKus
Bramd - old
*cleverly hidden* -
[b]inspects tiles[/b]
-
BrandRobKus
Bramd - old
*you seem to find nothing on the walls* -
[b]goes back into the first room to find more loose tiles [/b]
-
BrandRobKus
Bramd - old
*you notice cracks in the floor -
[b]taps on the floor in multiple places[/b]
-
BrandRobKus
Bramd - old
*you fall into a room with 4 doors* [spoiler]okay... now this is gonna be like the original Legend of Zelda[/spoiler] -
[spoiler]two thing's One, where Is the sword Two, check out my sale, everything is 40% off![/spoiler] [b]inspects each door and checks for the humming sound[/b]