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3/29/2016 1:50:52 AM
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This idea that burning puts you out of combat for too long or that how well placed a grenade should be placed isn't a very good standing point because I could easily say don't hide around corners and get hit by said grenade after seeing or getting into a firefight with said warlock.
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  • You act as if the grenade can only be thrown at corner campers. Do all warlock lack the ability to throw a nade at a moving target? No. If you get hit by the nade it is over for you. Else, you wait for 17 seconds until regen activates to go back into the fight.

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  • It doesn't burn for 17 seconds it never has and it never will it burns for 9 seconds if that stop over extending times to make your lack of ability to either run into the grenade directly and take only 97 dmg no burn or just kill the warlock eat the burn and recover, before you mention it the time it takes for your character to recover after the burn stops is up to your recovery stat.

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  • I never said it burned for 17. I said 17 until recovery starts. If you try to take on the warlock, odds are that the warlock will at least land 1 bullet. Then you will burn to death. Still wasting a lot of time to burn out. You could increase recovery stat to reduce that, however, if you do then your armor rating will be within range of the warlock melee to one shot kill you. I shouldn't need to mention how easy it is for warlocks to land melees. compared to hunters that is. (I am not saying that warlock snipe melees need to be nerfed. I don't mind.)

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  • It burns for 11 seconds pardon my dust from the above post, but if you face the warlock you atleast get the chance to fight back unlike the hunter golden gun or even the hunter double knife of death but a grenade that doesn't kill you unless you have 162 health or under is OP because it does that damage over time. :^/

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  • Did you just compare a firebolt grenade to a super? Case closed. Double hunter knife of death?!? It takes skill to land those things. they need to hit to kill effectively. And they take a long time to recover both. The grenade is op because the warlock has 17 seconds to shoot a single bullet into you to get the kill. In the meantime, the people hit by the grenade either need to accept death or run away.

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  • Skill you say? Throwing two knives tat have aim assist is no skill it is simply getting a free kill where as the warlock has to come to you or have damaged you enough to make it so that the GRENADE kills you.

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  • Edited by Whap: 3/29/2016 2:22:58 AM
    Ummm, is the effected party to the knives mentally challenged by any chance? [u]Reasons your throwing knife claim is invalid.[/u] 1. To get two throwing knives you need to wait 50 seconds. (That's if you run max strength on a hunter) 2. Throwing knives can not be launched consecutively. There is a delay between casts. 3. The knives have an arc and require precision. (You act as if the aim assist is tracking as bad as Truth)

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