So this would be a 6-man activity, with a fireteam limit of 6. One person in the session would be selected to be the seeker, the rest are hiders. The seeker will have his usual loadout, the hiders will go in empty-handed. Each hider will get 1:00 to hide and once they find the right hiding spot, they sit. If you are not sitting by the end of the 1:00, you're instantly killed. Once the round starts, you cannot stand up until the 5:00 round ends. Ranks would be on who hid for the longest time, the seeker would be ranked by how many people he 'caught'. Maps would be the regular, close-range maps, like what you see in Trials.
So what's your guys' opinions? Should Bungie add this in?
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Hide and seek explains this whole meta..
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Good concept, but because everyone has memorized each map like their own damn neighborhood, it'd be easy for the seekers to weed out the hider. Maybe if they added new maps, or changed the layout of each map for the H&S playlist only...
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Sounds like Michael Meyers to me.
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Nah it's way to open it would end up people using the same spot each game making it easier for the searcher.