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Edited by AstroParadox: 4/5/2016 9:13:49 PM
285

Stop Nerfing. You're killing PVE

Warlocks do not need a nerf. I garuntee SunSinger will be shit in PVE because everyone cries in pvp. Bungie is going cater to all those crying little twats in pvp and ultimately kill this class in terms of PVE making warlocks useless. Like everything else they nerf, it becomes trash in PVE. Destiny isn't solely pvp. You guys need to realize PVE players suffer due to the nerfs. You guys have already killed titans. You already killed hunters. Sunbreaker and BladeDancer are trash. No more nerfs.

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  • Edited by Briar, Acolyte of Nezarec: 4/6/2016 2:47:15 AM
    Don't bother wasting your time posting about this because we all know 60-75% of people who play pvp are ignorant and dont care about PVE (the core game) and if something out guns them and keeps beating them then it must be op and has to be nerfed or it will be over used and nerfed because everyones using the same weapons and nothing different.

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    • Nerf The Skill Based Matchmaking

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    • PvE is the king of Destiny.

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    • BUMPPPPP

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    • PvE is a much bigger part of the game.. PvP is just a sliver , yet they cater to PvP always. Bungo logic

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    • PvP does not belong in Destiny.

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      • Sounds like a bunch of fusion rifle nerfs if you ask me.

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      • Edited by Brimstone: 4/6/2016 2:04:26 PM
        Well, I doubt Sunsingers will get a noticeable nerf in terms of PvE. If you run firebolt with ToF and Viking Funeral I'd question your sanity. More worried about Stormtrance. Thing is amazing in PvE, one of or THE best Crowd Control Super. But, bitching twats from the PvP camp got their will yet again and stuff will be changed. I just hope they give Voidwalker a nice and sweet tap so my Nova Bomb decimates things again. Would suck having to choose between 3 shit Subclasses in PvE.

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        • Agreed. Or they need to find a way to make the nerfs only apply in PVP.

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          • No one gives a shit about pve it's too easy as it is.

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            • Why dont they do seperate nerfs like blah blah does 100dmg against non player ai while it does 50 or 75 to a player

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            • Bump. I have been saying this since the first nerf. Bungie is at fault, it's not a duty to cave in to pvp woes and take the fun out of pve. I get it, young guys do their thing and post "this is OP" "That is OP", but does the dev have to hit pve along with pvp? No, they don't. They're simply not willing to invest the time to separate the two and make this game really great. Hey, idk about you but i'm hoping the sequel gets this matter sorted out. I have no hope for this game, in that regard. Today's news could be a massive hit to pve. What it always boils down to is what the sandbox team does. They can take a great game and shatter it piece by piece. Keep it together, Mr. Weisnewski, don't F over pve for the 10th time. Please

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            • If you're using Viking funeral and touch of flame with fire bolt grenades in pve then you're doing it wrong. Solar grenades are the way to go in pve every warlock knows that. Especially with sunbreaker guantlets coming back.

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              • Supers are suppose to be overpowered. Bungie has ruined this game by combining stats from pvp with pve. They need to be separate or left alone. Choose one bungie.

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              • Yeah. I love how for all this time in year 1 no one complained about warlocks. Year 2 trials comes around and all the cry babies come out the woodwork getting killed by sunsingers and screaming nerf

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                • That's what I said before the sunbreaker nerf. They never listen.

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                  • They do need to separate the two system, Idk what's so difficult about it.. Maybe bc the entire system of destiny is based on one system; pve and pvp are entwined.

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                    • Warlocks need to be tweaked and not nerfed. Viking funeral need to be changed to something like melting pot on a sunbreaker. It can still be deadly in crucible. It will give the other player a chance at survival. It will also make them more useful in pve activities. Stormcaller needs to have agility or duration of super reduced. Flame shield should also proc on kill or change hungering blade and force barrier to proceed on hit. Nightstalkers also need to have a cool down before you can toss grenade after you toss smoke and the shade step glitch need fixing. Also if the tether would work instantly and not delayed it would make it better in pvp. Sunbreakers could use a small buff to the hammers them selves ( better hit detection for lack of better term ). That's honestly how I would fix the current issues with subclasses in crucible.

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                      • Sunsingers are bad in pve anyway, self res is a crutch for people who die too much.

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                        • Arc blade, golden gun, FOH, and nova bomb need to be buffed for PVE. They're ok, but definitely should be better.

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                          • Hunters are next. Lets kill their new super too~<3

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                            • This is a STRAIGHT FACT! Keep PVE and PVP completely seperate. This gets the [b][i][u]POTATO STAMP OF APPROVAL[/u][/i][/b]

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                              • Ugh... much as I hate the broken bullshit in PvP, you're right. Overpower EVERYTHING!!!!!!!!!!! BUFF EVERYTHING!!!!!

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                              • Very bump. Much true.

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                              • Buff everything.

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                              • Who still plays pve.

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