I've been saying this since early Y1.... PvP and PvE elements being tied together ruin the balance for PvE (seeing as to how they only seem to improve 'balance' in PvE). A prime example was the hellish nerfing of the Mythoclast. It needed to be balanced for PvP, yes, but it was a rare gun and should have had that nice shiny edge of supremacy in PvE. I don't like nerfing old guns tbh.... They can all have relevance, with different and actual 'new' perks that make the guns not more powerful, but interesting and have an advantage unique to that gun.
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I agree with this and I have thought about this since year one but with the way the system is now as far as using old gen the config for PS3 and Xbox 360 would be a hellish undertaking to say the least so I somewhat understand why they don't do it now because of destiny 2 not that far off (in comparison of hours played already) but still if they don't do it destiny 2 I won't play a bungie game for a long time regardless of any other aspect of its making