Imo, i don't get why they won't make a dual system that isolates PvE nerfs in the PvE world, PvP nerfs in the pvp world. it is not that hard really, all it is an if statement in the code.
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Actually they have already show that they can separate stats from PVE and PVP. Take the shotgun rework from when The Dark Below came out. That made the range a bit less in PVP, but in PVE the range was unaffected and they increased the power by 100% in PVE, something that PVP did not get.
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Sounds good in theory, but then everyone would complain how their gear is not working in pvp.
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Better than the complaints about PvE affecting PvP and vice versa.