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originally posted in: Stop Nerfing. You're killing PVE
4/6/2016 6:06:50 AM
2
I agree it's killing PvE. But I think since Bungie basically dedicated a whole game update to Titan "balancing" that the other subclasses should get the same treatment. I don't mean nerf them all. I mean actual tweaks and balances. Some things will get nerfed like Warlock melee range and Firebolt Grenades or the perks that enhance them because everyone's been crying about that (I don't personally have a problem with them since it takes 2 perks to make them good). But I'm hoping that other things get buffed, like restoring the recharge rate of abilities during Radiance to Year One speeds and maybe a slight agility boost to Warlocks across the board. I'm honestly hoping that Landfall is changed so it can't destroy a Ward of Dawn or kill another player in their super. It's a single perk that basically gives Stormcallers a Fist of Havoc followed by a roaming Super. But other than that, I don't want to see Stormcaller nerfed into the ground. If that happens, everyone will switch to Voidwalker for PvP, which I have a feeling they are going to buff as well since it lacks power in PvE. Of all the Titan subclasses, the Striker got the biggest buff, and I think Voidwalker is similar to Striker in that most of it's perks revolve around the Super. So I expect Voidwalker to get some buffs to it's "neutral game" in some way.
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