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originally posted in: Stop Nerfing. You're killing PVE
4/6/2016 9:43:25 AM
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Nerfing is hurting pve Limited new pve content Is Bungie trying to turn Destiny into a pvp game? #satire
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  • Yep for sure me I have not logged much time since the red pair (cd) I totally refused to step foot in it also refuse to get carried through trials . Pvp has ruined the game it now all seems to be lagging allover the place and nerf nerf nerf

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  • Its true though The damn pvp players

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  • Pvp is the only thing keeping this game going at the moment. You can't keep a pve game going without regular content updates and there's no way Bungie can keep up with demand for that I think the PoE side of this free update was originally planned as a 1 week special event and the rest was scheduled for the September dlc. They just threw it all together to keep players

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  • it's true that PvP is the only thing going for Destiny right now, but remember when there was lots of PvE content? Good ones? why can't they bring that back? Probably because of Activision and Bungie's baby- BungiVision

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  • Destiny was released too early. It should have been held back for a year. Bungie spent year 1 finishing the year 1 dlcs and getting TTK ready. The year 1 dlcs should have been finished before Destiny was released and TTK should have been well into development at this time. That would have left Bungie time in year 1 to finish TTK and do the year 2 dlcs. They released Destiny too early (maybe pressure from Activision) and haven't been able to catch up. This means content has been left behind and we are left with a content drought because we have no dlcs yet in year 2 Hopefully, they have learnt their lesson and that's why D2 is delayed.

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  • yeah, it's been confirmed that Bungie was pressured into release by Activision and yeah, they should've finished their game before release, but at least it was playable until they eventually fixed it again, unlike...ughh...Battlefield 4. That game, God rest its soul, was so broken upon release it was basically unplayable but no matter how you put it, Bungie needs to turn its back on PvP for a while and focus more on PvE, you know, the main thing they advertise.

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  • Pvp players are usually happy with a couple of new maps per dlc and then they have hours of fun complaining about them The pvp side isn't too bad at the moment; I have played all sub-classes in pvp over the last few months trying to get quests done / grimoire completed. Hopefully, the re-balancing of weapons / classes should be minor this time with the exception of a couple of weapons which are OP and need to be crippled. To be fair, pve is to blame for some weapon nerfs at the end of year 1. Gjallahorn, Icebreaker and Black Hammer were all pve crutches

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  • "crutches" that made the experience fun and enjoyable now Bungie's like "hmm...they seem to be using these weapons to breeze by these missions...but they're having...FUN?!" OH HELL NO *flicks switch *NERF "yeah, that'll teach them to have fun while using good weapons. oh wow, one type of weapon is destroying PvP. better just make another one God-Tier for a while and then do it again" the fans of the game seem like little kids in a playground without equipment just kicking the dirt around with their hands in their pockets lookin' real glum

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  • It is not free we payed for it in the base game and if they got rid of pvp they would have time for pve because they wouldn't have to nerf everything due to pvp scrubs blaming the wepons or subclasses because they are not good at pvp them selfs

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  • yeah, but Destiny wouldn't be Destiny without the Crucible but yeah, they need to fix PvE...fast...or people are gonna leave for good...like I'm planning to

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  • If this update wasn't planned by Bungie when the base game was sold then it was not budgeted for at the time of sale big this is the case, it is free. If it was planned and the base game content was reduced to keep it within budget, then it is not free. Bungie may have more time to develop pve content if the game did not include pvp but they would have less money as some players would not have bought the game. They would also have to produce a hell of a lot more content to keep the pve players happy because you couldn't have quests which are pvp and pve or IB or Trials or normal crucible which a lot of pvp players do to take s break from grinding the same old content. In summary, the pvp side of things may be a pain for pve players but the game wouldn't be able to survive without it [spoiler]I'm a pve player but I can see the sense of having pvp as well[/spoiler]

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  • Think they already proved that is a yes. Hard to make story content, easy to make PvP bull.

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  • Yeah. I know that. It's why all the "special events" have been pvp This is also why "new" pve content usually involves using existing maps with a different route to save time/money in development. I'm not complaining about this, I'd rather have 5 new story missions on existing maps that 1 new mission on a new map

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  • As long as there is challenging new things to do I don't mind. I still love Lost to Light and Fear's Embrace challenge missions. When it's easy it feels like it's over and done with too soon.

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  • Sometimes it's good to grind but gives you something to work for. The worst thing would be max light, all quests done and max grimoire. Nothing left to do

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  • I hope Destiny 2 learns from all this and comes with like at least 2 raids together and multiple game modes. How they haven't realised a horde mode is an easy cop out way of making people play the same thing is beyond me. PoE ends and is too easy. Be interesting to see the difficulty on the new one, but I only ever found challenge in Skolas so I doubt it. I used to solo all the 34 bosses and 35 up to Skolas when I maxed my level in HoW so obviously not challenging enough. I mean try soloing any other game that has horde mode..... it will not end well. Here's hoping for good things Guardian.

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  • I hope they have learnt a lot of things from D1 to put into D2. Including having a year's worth of dlc ready before D2 launch. Then they can spend the first year of D2 getting content ready for the second year of D2 so we won't end up with another content drought. If they do this, I'm sure the community will complain about content being held back so Bungie will still lose

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  • [quote] Including having a year's worth of dlc ready before D2 launch.[/quote] Definitely the most important thing to be successful with the next entry. Otherwise I can't see them making the 10 year mark.

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