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originally posted in: Stop Nerfing. You're killing PVE
4/6/2016 10:01:37 AM
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Yeah. I know that. It's why all the "special events" have been pvp This is also why "new" pve content usually involves using existing maps with a different route to save time/money in development. I'm not complaining about this, I'd rather have 5 new story missions on existing maps that 1 new mission on a new map
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  • As long as there is challenging new things to do I don't mind. I still love Lost to Light and Fear's Embrace challenge missions. When it's easy it feels like it's over and done with too soon.

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  • Sometimes it's good to grind but gives you something to work for. The worst thing would be max light, all quests done and max grimoire. Nothing left to do

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  • I hope Destiny 2 learns from all this and comes with like at least 2 raids together and multiple game modes. How they haven't realised a horde mode is an easy cop out way of making people play the same thing is beyond me. PoE ends and is too easy. Be interesting to see the difficulty on the new one, but I only ever found challenge in Skolas so I doubt it. I used to solo all the 34 bosses and 35 up to Skolas when I maxed my level in HoW so obviously not challenging enough. I mean try soloing any other game that has horde mode..... it will not end well. Here's hoping for good things Guardian.

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  • I hope they have learnt a lot of things from D1 to put into D2. Including having a year's worth of dlc ready before D2 launch. Then they can spend the first year of D2 getting content ready for the second year of D2 so we won't end up with another content drought. If they do this, I'm sure the community will complain about content being held back so Bungie will still lose

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  • [quote] Including having a year's worth of dlc ready before D2 launch.[/quote] Definitely the most important thing to be successful with the next entry. Otherwise I can't see them making the 10 year mark.

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