PvP nerfs and PvE nerfs are not the same thing. What makes you think they'll nerf PvE-wise?
Also a sunsinger nerf won't kill the class. Get used to using the other two better subclasses
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The shotgun nerf in PvP is the ONLY nerf that didn't carry over. You ever see anyone using Hammer of Sol's in high level PvE after the nerf? No, it's because it takes 20 hammers to take down a single yellow bar captain.
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Almost no super can take down those enemies, what's your point?
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Absolutely not true, Stormcaller can melt them, golden gun can take them out, arc blade can take them out and if they're too stupid to move out of the lingering void a nova bomb can take them out. That's my point.
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Edited by Moot: 4/6/2016 12:26:14 PMYou said high end PvE, not low end. In high end, a single super, regardless of class is almost never able to take out those kinds of enemies. But in low end, of course they can. Hammer of sol absolutely melts those enemies too.
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because so far they always carry over into pve [spoiler]i'm going to suspect you're not the brightest one[/spoiler]
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Edited by Moot: 4/6/2016 12:13:56 PMThey can carry over but only when bungie wants them to. Take the shotgun damage buff for example.[spoiler]rather ironic of you to say that[/spoiler]
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The shotgun buff was the only time they did it separetly
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Except that proves that they can separate. Bungie always uses stats to justify their nerfs and changes, so whenever it's carried over into PvE, there's most likely a good reason. Also, weapon changes don't kill PvE, the lack of new fresh content does.
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Maybe it was an accident and bungie doesnt know how to do it again
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Maybe.
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thank you for that reply that was exaclty what i was going to say