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#feedback

4/6/2016 7:40:33 PM
14

"Firebolts, themselves, aren't that strong." -- ... Riiiiiiight.

Confirmed: Bungie's developers have never played in Trials of Osiris or Iron Banner. They have also likely never been hit by a Firebolt with Viking-Funeral activated. Look, my first character in Destiny, way back in the Closed-BETA, was a Warlock. I loved my Warlock from that time on. There was a time, for a long period, where I would be the sole Warlock on a RAID-Team of Titans and Hunters. It wasn't until TTK dropped and I got a Spark of Light that I decided, "I don't like my Warlocks look anymore. I'll remake it." After that I became invested in my Titan and have since neglected my Warlock. But the point is: I was an avid, devout Warlock Player, and I can STILL acknowledge that Firebolts are OP. Let's not even get into the Aim-Assist for StormCaller Melee conversation right now. We don't even have to discuss the frequency with which the StormCaller's Super gets so much Aim-Assist that it GLITCHES OUT and kills people half-way across the Map. What's that? "I've never seen that Happen with StormCaller. You're full of shit."?? Well, here. [url=https://www.youtube.com/watch?v=73PPywJOCuI]See for yourself.[/url] Let's just stick to the fact that Bungie is literally too dense and inexperienced with their own product to know that something desperately needs to be re-balanced.

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  • The sandbox team did their best balancing the game. They heard your cries and tried to rectify the problem. And in the end there was nothing they can do within the laws of the game to fix firebolts. Touching firebolts would make sunsingers a useless class. Sunsingers are suppose to have DoT. Without it the class wouldn't work to its potential. Watch the twitch over again and listen carefully. Time to face facts for all you nerf babies. Destiny is not the game for you.

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