Sniper inventory reduced by 5-7 shots. That's freaking huge!
Let's talk math(exciting I know lol)
If I have 23 rounds max on my stillpiercer, with boots on and all.
For simplicity sake let's say to a pve boss I do a flat 1000 per hit.
23x1000=23000
Now with hit to ammo lets use avg and say 6 rounds removed
18
17x1000=17000
That is a 26% reduction in potential damage (over a quarter)
That's horrible, and a bad call please bump and comment maybe someone will see this
Edit, I have never trended before so thanks to all
Edit 2, near 1500 replies thanks I've never had over 20 before lol so thanks to all and be careful out there in the update
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If you weren't using sleeper for dps already you're doing it wrong...
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That's a serious PVE damage potential drop... kind of a shame, but hey, maybe I won't get kicked for not having black spindle now...
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Edited by XAMANDER: 4/8/2016 2:30:58 PMThere will be more special ammo crates and drops to offset the special ammo reduction in PvE. Stop bitching. And anyways, Destiny PvE is way too easy. Why do players want their hands held like little scared kids? Git gud. Lol.
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My sniper only has 15 shots to begin with, no I'll have 10
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Well they want you to play the game as long as possible. So they make it more difficult for you to complete missions and bosses making you play the game more
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In pve there will be more special ammo drops
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This isn't about PvP. With Gjallahorn gone everyone is going to want high impact snipers for the new p.o.e. content. This is a secret pve nerf. To inflate difficulty.
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Edited by Gchrist: 4/8/2016 2:08:24 PMThat's if you pick up no ammo over the course of the fight. You know, those green things that will drop more often. My opinion - only Black Spindle and Sisters fight will feel this. Pop synths and GG. The stability nerf will be more meaningful overall in PvE. However, everyone complaining about PvE is jumping the gun. You don't know what the new ammo economy will feel like. You don't. Save your complaints for next week if warranted.
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Use a primary
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But didn't they buff the PvE special ammo drop rate?
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More of a challenge. I'm sure you can find other ways to play.
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I have no time to explain why this all makes sense.....
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Lol!!!
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Thinking in light lvl increase..... will compensate?......... unless light lvl also increases on enemies.....in that case PoE will be challenging I think!
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So you have to do 2 or possibly 3 passes on Warpriest in HM, not really a game breaker
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That's not a big deal at all... You pick ammo and magic you can shoot again. It will take a bit more time to kill raid boss and that's it. Really, be honest, how is it THAT bad ?
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What?!?!?!? You mean I'm gonna have to kill the War Priest in 3 rounds now?!? That's impossible!!!! Wah!!!
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I agree,PVE lives matter.
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Did they actually say this applies to PvE?
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Warpriest i say just switch to heavy and primary after sniper ammo depleted. Golgoroth they just screw people who do one bubble which they probably dont see as a problem.
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PVP talks and PVE takes the shit.....
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Bungie doesnt think about pve aspects. They only listen to the pvp players.
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Yea but they are increasing the amount of ammo drops so you'll just have to go and pick some more up, simple
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23-6= 17? 26.09% reduction. That is crappy. I was kinda hyped for the update but I hate ammo nerfs.