Thinking in light lvl increase..... will compensate?......... unless light lvl also increases on enemies.....in that case PoE will be challenging I think!
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Poe won't be hard, stack rocket ammo and grab a dragons breath. Then you can just place fire at the spawn. And run a fusion or shotgun for the aoe spread. Anyone that is in kf hard mode gear and has any aoe weapon will blow through it
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Since this ammo change is also causing them to drop more special bricks in PVE, the only encounters this will effect is Bosses that call for high burst damage in a short period of time. Warpriest Golgeroth Shade ETC. Light level in the raid is also increasing, so the increase to our light will only offset the increase to the encounter.
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Well I don't see anything wrong with it personally, it just gets more challenging/fun!
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Edited by Fridén: 4/8/2016 1:37:39 PMChallenging isn't the word. Doing the warpriest in 3 phases, golgeroth is an additional phase, makes the encounter longer, not harder. This artificially increases play time. It also would make other weapons that aren't the greatest currently (sleeper simulant) a much more attractive choice to compliment your sniper now. This is what I will be doing to get around this nerf. Also, any legendary sniper with triple tap just got much better.