Sniper inventory reduced by 5-7 shots. That's freaking huge!
Let's talk math(exciting I know lol)
If I have 23 rounds max on my stillpiercer, with boots on and all.
For simplicity sake let's say to a pve boss I do a flat 1000 per hit.
23x1000=23000
Now with hit to ammo lets use avg and say 6 rounds removed
18
17x1000=17000
That is a 26% reduction in potential damage (over a quarter)
That's horrible, and a bad call please bump and comment maybe someone will see this
Edit, I have never trended before so thanks to all
Edit 2, near 1500 replies thanks I've never had over 20 before lol so thanks to all and be careful out there in the update
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I'm definitely not disagreeing, I do think it's a stupid way to address special weapon overuse in Crucible. But keep in mind that our light level will be increasing so our damage output will be increasing as well. I don't know how the numbers will work out, but I wouldn't be surprised if those 18 rounds will end up doing more damage to a raid boss once we're up over 330 than the full 23 rounds do now at 320. Or at the very least be on par. Again, not disagreeing that the way they're addressing sniper overuse in PvP by messing it up in PvE is ridiculous. It totally is. But I think it won't be as bad as it seems once we start levelling up a bit more.