Yep, this is mainly a PvP update (weapon wise) with the PvE being PoE lvl up. I'm fond of both PvP and PvE and the snipers do get annoying in multiplayer matches so I like the change for that. For PvE they did say "more ammo bricks will drop to compensate". We just won't be able to just blow through bosses as easily now which I do not see as that bad a thing. Ammo will now be something to use wisely along with ammo packs.
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Yeah the carried ammo nerf is really not going to hurt pve. If anything, now i actually have a reason to bring special synth just in case :p In pvp, ALL special weapons are too dominant (i keep getting most of my match kills with a fusion) so i don't mind it there ether... Especially since my god roll IB fusion has rescue mag xD