So what exactly adapt to when a change made solely for PvP balance highly impacts PvE experience? And it's not that I assume all content will be more difficult. You just need to interrupt damaging the bullet sponges a lot more often to run around and gather ammo. That's not hard, it's simply annoying.
Is there any reason why I want to adapt to an unfun mechanic that wasn't even introduced to balance PvE encounters?
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