So by that math it may take you 25-30% longer to kill a boss character. Shame.
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And if you plan on running consecutive strikes with 3oc for example that damage reduction is going to add up quick.
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So running different armor and weapon build that could compensate for that loss is not an option?
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I never said that and not that I really care about this nerf but it was unneccesary to begin with.
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Fair enough, I'm just trying to see how I can compensate for the change is all.
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There is that