You missed the point of the post. If I run out of spindle ammo halfway through every DPS phase, I won't do as much damage to the boss. If the entire team starts doing only a portion of the DPS they usually do to the boss, that has the potential to REALLY hurt PvE. The point OP was trying to make was that we're gonna deal a lot less damage now because of the nerf to special ammo, not that it was gonna suddenly disappear.
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And my point is people are moaning they wont do warpriest or the ogre in one or two dps stages and what im saying is so what? They arent designed to be done that fast but i know that people will think of ways to rotate weapons and strats to ensure they still breeze through them. I never pop a heavy synth in kings fall, but now its viable as I wont rely on my special 100% of the time. I use sleeper for warpriest with 1000 yrd, and spindle for ogre with quillems, and special never drops at the mo in the raid for me.