These ideas are still relevant after April 12.
1. Increase Legendary Mark cap to 500.
2. Allow all factions to sell their own engrams. That gear drops no lower than your current light level. This would allow us a better chance at gaining the gear we want without having to lower our light.
3. Give us another way to level the gear we like. Add an armor smith and give the armor and weapon smith the ability to infuse our gear to the maximum light level one point at a time using glimmer, legendary marks, ascendant materials, radiant materials, etheric light, and moldering shards as part of the cost. The higher the light gets on an item the higher the cost to infuse it to the next level (only works on year 2 items that have the infusion slot. good for leveling gear you are having a hard time increasing the light).
4. (possible reforge) The smiths should be able to modify our weapons and armor using parts we have collected from other gear. We choose what to keep when dismantling items. A standard dismantle would yield glimmer and upgrade materials. A focused dismantle would yield the perk you want to keep. Example: a rare sniper rifle drops at 270 with the scope you wish you had on your 310 1000 yard. You would focus dismantle the 270 rare for the scope, take your 1000 yard and scope to the weapon smith for forging.
5. Remove exotics from the loot table expect for a small chance in the NF and a larger chance in the raid. Add Xur to the tower full time selling nothing but three of coins that only work in the NF and raid. He will also act as a raid que.
6. Bring back elemental primary drops in the raid.
This would make year 1 content relevant, but keep us using year 2 gear, give us more to do during the week, give us an alternate avenue of leveling up in case we don't get what we need this week (max level should not be tied solely to the raid, but great gear can be) and still incentivize raid and nightfall activities as these are the best activities for higher level and amazing gear
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