That's right! Defenders should get an exotic armor piece that grants armor lock at the cost of melee energy.
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This kind of gives me an idea for a new Defender exotic armor piece. I don't have a name for it, but its exotic perk allows the defender and allies to be able to leave the ward of dawn with Armor of Light. As we all know, you stay in the ward for Armor of Light. But once you leave it, the Armor of Light goes away instantly. And if I'm not mistaken, Armor of Light gives a stronger overshield than Blessing of Light. Think of the strategies that can come from this. In King's Fall, one defender could use Armor of Light instead of Blessing of Light and everyone in the team would get a stronger overshield. In the Prison of Elders, the same applies. In the Crucible, a defender could activate his Ward and any teammate that runs through it will have a slightly better chance of surviving. What do you guys think?