I love the Red Death! It's my favourite exotic primary. But right now the gun is awful! It hardly has any range and the damage is so bad. Personally I think it needs a damage buff to 33 per shot and a bit or a range boost. I am interested in what everyone thinks :)
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Take lyudmila, fix the damage spread to where you only need three rounds per burst to kill in two bursts. Fix red death to two shot low armor builds. Increase range and base stability if you won't increase damage of red death. It's clunky because of the three shot issue.
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Red death and definitely bad juju need a buff
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i wish it had its old impact stat
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Edited by Infamous067: 4/30/2016 11:47:44 PMIt needs its damage back because the range on the red death right now is pretty low. Even with increased range it wouldn't feel exotic because right now all fast fire pulse rifles will easily beat a lower fire pulse rifle even In range so red death needs a damage boost. Red death is also a great gun to counter fire bolt grenades
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Edited by Forzhh: 4/30/2016 11:07:46 AMNever used the red death properly but every gun I use always beats it... Probably needs a buff!
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I have no issues using it.
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Needs a buff. It's in that awkward middle spot where it's damage isn't too good, and it doesn't have the ROF to compensate.
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Yeah i agree with range buff i think damage is fine though
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Do you want the gun to take no skill at all? Would you prefer it be just point, shoot once, target explodes and seekers are sent out to his teammates and makes them explode also all while you are being healed? The gun basically does all and more already... why is this even a post??? I'm so confused.
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Holy hell no... A damage buff to 33 per bullet will make it a faster firing spare change. That would break it...
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Its been working fine all day.
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It works fine imo
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I love it to but it was horribly overpowered. It's fine where it is.