Faction improvements:
I love the concept of factions. How cool would it be to:
-have a screen in the tower that shows how many guardians defeated for the week by each faction and at the end of the week give nightfall tier rewards that are faction specific.
-Bring more diversity to the faction weapons through the power of skins (through faction symbols on certain weapon skins randomize more perks.)
-Make a crucible playlist that pairs up factions so you may get FWC vs new monarchy and so on and so forth.
- tag faction armor and guns, the more faction gear a guardian has on during pvp pve and bounties, the more rep you should get ( like iron banner).
- faction npc's
Example: FWC
- LAKSHIMI-2 can still be the FWC weapon
Armor, three different ghost colors
and donations vendor, and packages.
- (a surviver of "THE DEVICE" Human)PvP
vender with pvp FWC pvp style gear
And crucible bounties to defeat other
faction guardians
- (an surviver of "THE DEVICE" an awoken)
Pve vender with FWC pve style gear and
Pve bounties, and bounties evolving the
Vex on Mars and Venus, and Mercury.
- a hidden vender on Venus or Mars, access
the vender after hitting rank 120 granting
You a new exotic emblem
Called "The Inner Circle"(through a
quest)
Exotic faction sword (through a quest)
Exotic faction artifact (through a quest)
Faction aura shader (through a quest)
- At rank 150
(Choice of one) Exotic faction armor piece
(Helmet, gauntlet, or chest plate)
(through a quest)
- At rank 175
Exotic weapon bounty(choice of a primary,
Special, or heavy)
- At rank 200
Exotic class item from the future bounty
and emblem Called "Keeper of Secretes"
- when you pledge allegiance to a faction it you get a cut scene, at rank 100 another cut scene explaining the inner circle and the device...
- Let year one players infuse their old gear and class items
Those are my thoughts. One game developer to another. I doubt this will get far lol.
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