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#feedback

Edited by UltraNoahXV: 5/16/2016 12:18:15 PM
55

PSA: May 19th marks the 1 Year anniversary of the Launch of House Of Wolves

This DLC, marked the Best Era of Destiny. It introduced a 6-7 mission story, Prison of Elders, and Trials of Osiris. The best part of this DLC was that: A) You could reroll weapons B) You could Ascend old Legendary Weapons and Armor that came out at Launch, Dark Below, and 331 Vendor Gear to Max Light. (365) (Fatebringer anyone?) C) Crucible was mostly balanced (Auto Rifles needed a big buff back then for crucible to be 100% perfect) And best of all.... Weapons had [i][u]Primary Elemental Burns[/u][/i] I suggest that Bungie, takes a moment to go back in time and see, "Hey, this was the best moment for Destiny so far, people want it back, what can we do to make a direct replication of this Situation and make it the same as back then?" Also, May 19th this year is on a Thursday, which is a Bungie Weekly Update day. I would like Cozmo to say an opinion or a favorite thing back in House of Wolves that was fun and/or want to bring back. TL:DR -May 19th marks the Anniversary of House of Wolves, what did you like about it, what do suggest that could bring back that moment into Year 2? Thanks for reading. Comment, Bump, and see if we can get this noticed. Please share this with other people as well. Edit 1: Lots of good discussions, most people think the bad thing was rerolling because every gun had a "god roll". I liked that because everyone had the same perks with different stats on guns and their archetypes, it made everything looked fair in my view. Edit 2: I was on Xbox 360 when this happened. -I saw as much of Thorn/Last Word in the crucible as I did with Pulse Rifles and Fast Rate of Fire Scout Rifles. Barley any Auto Rifles. -Only fusion rifle I saw was Vex Mythoclaust. There was a lot shotguns and snipers but in the end, shotguns ruled most 6v6's I was in and in Trials, Snipers. -BTRD-345 + Corrective Measure was the only Machine Guns I saw (Back then there weren't that many) and lots of Rockets Running Grenades and Horseshoes with Tripod/Clown Cartridge. Pve Wise, I enjoyed hearing people's Reactions to Fatebringer being dropped for Them. Getting Skolas Killed 8 Times in the week before they removed the burns that Monday was a blast with Solar Burn. Nightfalls where fun because there was a lot of burns that made it fun, challenging, and fast. I would also Stack bounties, each one with 5000 xp till they were full of the 10 bounty slots and then I did them.

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  • ya know what man.. around HoW (or slightly before release) is when I quit Destiny the first time, out of frustration at the grind, repetitiveness, and difficulty accessing end-content. I understand the overwhelming consensus is that this expansion was superior to TDB, and really helped address some issues - but I didn't feel like it was worth my money, especially since the game was (and still is) so very unfinished (story-wise). anyway, fast-forward to January 2016, and I find myself buying TTK (give them a chance), and appreciating what is obviously superior gameplay, compared to Vanilla in year one. However, that brand new car smell went away very fast when I realized that a shiny new coat of paint has not been enough to cover the entire turd. Although I do not have first-hand experience/knowledge of exactly what made HoW the Bee's Knees of DLC, I'd certainly like my weapons and ability performance across all classes to be more.. classy. Like many

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