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Edited by Immørtal Fulgrim: 9/11/2016 4:14:04 AM
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Prison of Exiles (RP - RoB)

[b][i]- An interlude for RoB and other realms, loosely tied to Warhammer 40k and several other themes.[/i][/b] [i] Hurtling through the aether, between the currents of space and time, soars a mighty vessel of steel and flesh, a starship of vast size and unimaginable power - The Bloodwrath. This is an ancient ship of legends, with a lengthy history that has appeared throughout time over tens of thousands of centuries. It has sailed through the warp, a gateway between stars and galaxies that does not abide by the laws of physics, and is inhabited by entities of unspeakable horror including gods of madness and chaos. The inhabitants of the ship are champions from many realms. With no memory of their arrival, they are bound together for a common cause - a cause that not even they can fathom. These are the stories of these exiles. [b]Welcome to Prison of Exiles.[/b][/i] [b][i]For New Arrivals:[/i][/b] [spoiler]https://www.bungie.net/en/Forum/Post/126649858/0/0[/spoiler] [b][i]Biographies:[/i][/b] [spoiler]https://www.bungie.net/en/Forum/Post/123300498/0/0[/spoiler] [b][i]Bloodwrath Information:[/i][/b] [spoiler]https://www.bungie.net/en/Forum/Post/153882861/0/0[/spoiler] [b][i]Link to RoB reference:[/i][/b] [spoiler]https://www.bungie.net/en/Forum/Post/120286322/0/0[/spoiler] - [b][i]The Bloodwrath will now be your home, but tread lightly, for this starship has a taste for blood, and a hunger for the souls of men to fuel it's fires of war. Consider this a warning, venturing into quarantined and off limits areas could lead to an unpleasant demise. The things that dwell in the dark are beyond you, and more insidious than you could imagine. [u]Current Happenings:[/u] - Your memories are blank as to your arrival, but there seems to be hope. Many are reporting visions brought on by depictions of an hourglass... Perhaps searching for banners, relics, books, or other items related to the hourglass could unlock the mystery of your arrival. The Rivers of Blood continue to flow. [/i][/b]

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  • [b][i]Chapter 1.7 - Hammer and Anvil, Part 1[/i][/b] [b][i]Location: Bloodwrath, Hall Of The Chosen[/i][/b] [i] A debriefing for the Necron Massacre mission begins within the Hall Of The Chosen. This golden chamber is lined with trophies and relics of the finest achievements mankind has ever accomplished, display cases gleaming and proud. Banners line the walls with depictions of bloody campaigns that lit the entire galaxy into the flames, past, present and future. The result of these scenes will echo throughout history forever. Next, you see a depiction of an hourglass floating in deep space - an hourglass large enough to steal the stars themselves, and change the fate of the entire universe (see the origin in the 11th and final chapter of the original RoB). [b]This banner triggers a vision within your mind... A memory of an eclipse wreathed in red fire, and the feeling of crippling dread as you realize the eclipse was caused by the arrival of a starship the size of planet.[/b] Could this be a memory of your arrival? You see more banners, these with odd dates and time stamps... You then come to a realization. It now becomes blatantly obvious that some of these banners are actually from the distant future, showing many battles that the Bloodwrath had not actually won yet. Something causes your attention to change focus. [b]The speaker begins talking about the previous endeavor, but you find yourself distracted by the scene... You realize you're surrounded by legends of battle.[/b] Both Imperial and Chaos factions are represented by the most terrifyingly efficient, brutal killers amongst their ranks. They are filed in 2 rows of 25, each individual having inflicted a brutal sum of death, leaving behind nothing but scorched earth and [b]Rivers of Blood[/b] in their wake. These warriors have been chosen to undergo the [u][b]Trial of Nightmares[/b][/u], a mission that will take them to the farthest limits of their ability, and require them to choose a Brother of Battle. [b]You stand face to face with legends, and now you must choose an ally.[/b][/i] [i][b]The speaker creates a roster for kill teams of 2 or more warriors, and the legends of battle begin dividing into groups.[/b][/i] [spoiler]Post a comment of your character choosing a partner or group of partners. I'm looking to create a huge battle geared towards teamwork and cooperation. If you cannot find a partner, join a group. You will need synergy to defeat these next foes, so choose a partner who you can work well with. [/spoiler]

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