Small feedback about the recent events following matches:
1. Match opponents with zero to5 captures should be paired up accordingly. People who do play the objectives and help the team (where 4 others are not helping the two get the zones) should be in a separate class for the event.
2. Players with more of an objective score instead of a slayer score should be paired up accordingly. Too many slayers with shotguns and teleport are running around, which is honestly fine if they helped take the zones... not when they are simply playing slayer the entire match though, leaving objective players standing off to the side because they are trying to win the match.
3. I think it's about time for two different iron banner playlists. Instead of the event being only clash or control? Make it both. Let people pick which one of the two they are good at. I think this separation will help identify griefers too like the match I just got into when three players, half of my team, decided to bail out and we got three more pulled in.
4. K/D should not be posted when an objective gametype was going on. You did this in Halo: Reach and Halo: 3 for.... territories I think. It should be re implemented honestly.
4 positives:
1. There is no feeling like holding down a zone with a good fusion rifle. It's what keeps me coming back.
2. With the current meta focusing more on burn effects, the grenades accessible to my warlock are fun to experiment around with. Especially since solar grenades and army of one nirwen's make it nice and fun to burn as many opponents as possible.
3. There is less and less of people using only one class. Last match, we lost, had even distributions of hammers, stormtrance, blade dancer, ect..
4. The map rotations on today are all playing out nicely. I keep getting a new map instead of the previous ones.
And that's that. Feel free to post your thoughts on the current Iron Banner.
-
Bump. I really like the idea of number 3.