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Destiny

Discuss all things Destiny.
Edited by Internet police: 5/28/2016 10:37:58 PM
14

Nothing to buff?

yes

79

no

32

Well I straight up just stolen that guys post but I need to know. Say what you want to be buffed down below if you choose yes. Yes for buffs. No for no buffs.

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  • Edited by Very Saucey: 5/29/2016 5:17:45 PM
    Buffs I'd recommend Low rate of fire pulse should do 36 to the head: spare change High impact auto should do more damage I don't remember what the number is though Tripmines should kill high armor guardians Flash bang grenades should last slightly longer if it does more than 150 damage Shoulder charge needs to REGISTER EVERY TIME Death from above should aim a little better That's all I got Edit: hawkmoon should get an accuracy buff I feel like I have fantom bullets a lot but I might be alone on this one who knows Oh and I'm hate when I tether and it hits a hammer titan then he throws a hammer kills me and then he gets tethered either increase the damage of tether impact or make the tethering instantaneous

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  • Handcannons I'd like to not be punished for shooting my gun a litle too fast and I'd like for my bullets to go where I point my reticule.

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  • Edited by Kirby235711: 5/29/2016 10:54:08 PM
    On behalf of the PvE-ers, I will list off some of what need PvE buffs. Shotguns, fusions, sidearms, arc blade, golden gun, damage-dealing supers in general, The Last Word, Universal Remote, No Land Beyond, auto rifles (especially higher impact ones), pulse rifles, hand cannons, consistency of ammo drop rates, ammo reserves, priority when rebalancing... Shall I continue?

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  • Edited by Tamed: 5/29/2016 12:24:45 AM
    High impact hand cannons like The First Curse. High impact pulse rifles like Spare Change .25. High impact auto rifles like Shadow Price. Low impact shotguns like Hakke Strongbow-D.

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  • 2
    Why So Searious
    Why So Searious

    Professionally Casual - old

    High impact pulse rifles & high impact auto rifles still take nearly twice as long as low impact archetypes to kill. Bladedancers still face shortstops constantly, hammers still land at guardians feet & don't kill them, tether still takes 7 years to activate, stormtrance doesn't damage nightstalkers during shadestep.

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    • Slow rof ARs and PRs. Fastest RoR fusions suck because they do 38 which is a 6 bolt kill.

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    • Buff shade step to kill people I roll into

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      • Edited by PushedBean764: 5/29/2016 12:03:27 AM
        Bladedancer's Arcblade needs a buff to damage, lunge distance and action speed.

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      • Buff low rof auto rifles slightly

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      • Some supers need to be buffed in PvE but that's about it.

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      • Buff my year 2 thorn. It doesn't seem to work in trials and iron banner like it used to

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        • Buff firebolt to one hit kill

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          • Edited by CaptainW1nky: 5/28/2016 10:15:31 PM
            Everything lol there are so many weapons now a day compared to the past that it would be pretty balanced if everything was put back to its original state. Well minus 1 shot snipers that was just a broken game mechanic lol

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          • Bump

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