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Destiny

Discuss all things Destiny.
6/6/2016 1:31:13 AM
342

The Problem with Destiny's Exotics

Exotics should be god-tier, better than other non-exotics

4310

Exotics should be on the same level as non-exotics

263

Down with Exotics, fast fire legendaries 4 lyfe

111

My personal story [spoiler] Recently, I took a very, VERY long hiatus from Destiny to play most of the new games that came out (i.e. Overwatch, Doom) and some old games (i.e. Halo series, Bonerlands, etc). Keep in mind that before I took this break, I'd played Destiny almost every single day for a year and a half. I was playing Doom when I was using the "Double Shotty Combo" (both combat shotgun and super shotgun) and I was top of the leaderboards when I thought, "This shit needs to be nerfed", followed by, "WHAT MANNER OF SISSYNESS IS THIS? Just because something is performing well, it needs to be nerfed?" That little voice in the back of my head said that that's how Destiny manages to keep it's exotics in check. Then it dawned on me, that feeling I hadn't felt in a long time. I was having FUN in Doom, where I hadn't had fun in Crucible since before HoW, before the dark times. At that moment, I realized something.[/spoiler] DESTINY'S FANS HAVE RUINED THE GAME: A History Lesson [spoiler] When Destiny launched back in September 2014, exotics were described as the best of the best, weapons obtained by feats of strength, the hardest activities in the game, etc. Ok, maybe all that didn't pan out, but the part about the best of the best was at least still true. Ice Breaker hit like a truck and had ammo to spare, Invective was the only true fully automatic shotgun, Gjallarhorn was the best boss melter in the game, Red Death could keep you in the fight longer, a Crucible gun with Crucible lore, designed for Crucible, The Last Word had an actual reason to hip-fire, Thorn not only stopped Regen, but also did damage. Then came the Mythoclast, the first gun worth calling a nerf for. The fair few people who actually got the gun, or got paired up realized this gun was broken. People getting 4 shot cross mapped, killed through walls because of Fusion rifle hit-scan, other nerf-worthy incidents. Bungie stomped out a weed before it became a problem, good for them. Then came Suros. A little less nerf-worthy, but certainly a problem. Then all was good, a few patches here and there, but nothing compared to the newest meta; The HoW Meta. Thorn, TLW, and Red Death. The 9 months meta. Thorn was kept in check by a low ammo count with slow reload. The Last Word was kept in check by actually requiring skill to accurately hip-fire. Red Death was always a good choice in Crucible. Then Thorn's ammo count was buffed to 150%, with a reload twice as fast, The Last Word was glitched to not require hip-fire, and Red Death was thrown in as practically the only counter for them. Ever since then, the Forums are constantly plagued by calls for nerfs, buffs, outlandishly ludicrous changes to be made, leading to the destruction of the best weapons in the game.[/spoiler] EXOTICS ARE NOW MOSTLY OBSOLETE [spoiler] Think back to when you got your first exotic. You probably didn't get it fighting the Gas Wyrms of Jupiter, or helping to defend Twilight Gap or the Battle of Six Fronts. You probably got it from something mundane, like as a Strike reward or bottom of the team in Crucible or being a dreaded Xurner. But it didn't matter, it was special to you. "Wow, this weapon shoots poison!" "My gun reloads after every kill!" "This rifle regenerates ammo, that's so cool." It was a magical moment for most all of us, a weapon to be proud of. Now think about someone who just picked up the game recently, someone who is running around with his gunsmith Suros auto rifle rolled with glass half full and focused fire. He places 3rd in the crucible and gets the Suros Regime. "Oh wow, an exotic!" He compares the stats. "My legendary is better in every single way to this crappy exotic." His friend, with equally bad luck, finishes King's Fall and gets Thunderlord. But wait, he rolled a Qullim's Terminus with feeding frenzy. Who needs to waste an exotic slot when you already have a weapon that does the same job, and then some. Now their 3rd friend has ridiculously good luck and gets a god-roll Grasp of Malok on his first run of the Omnigul. When he gets back to the Tower, he decides an engram and gets Bad Juju. "Oh yeah, new exotic!" But the stats on Bad Juju are worse than Grasp of Malok, and he's already got 100% Intellect.[/spoiler] As it stands in the game now, there are very few exotics worth trading a legendary equivalent for. The Last Word has lost any reason to be hip-fired anymore, Suros feels like an overshined legendary gunsmith order, Tlauloc feels like a poor man's Mida Multitool, which is one of the few surviving exotics, almost every heavy machine gun being used is Qullim's Terminus, Thorn shoots tickle darts that do no damage and last about the time it takes to blink, Touch of Malice is literally only used on Oryx and Sisters, I could go on but I think I've made my point. Most of the current Exotics in this game don't really feel 'Exotic' anymore. They just feel like workhorses with a different paint job, and are often times outclassed by other legendaries, or their class it so rigid that there are better options for almost every single activity. (Looking at you Dreg's Promise) Exotics are becoming nothing more than novelty items, things to be flaunted, then switched out or used as a joke. I, for one, can no longer stand the abuse and mistreatment of Exotics any longer, but you can help for just pennies a day. Call 1(800)-555-EXOTIC to cast your vote on whether we should keep exotics on our level, or elevate them to their previous godhood, or just select a choice above.

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  • A father buys a lie detector robot that slaps people when they lie. He decides to test it out at dinner one night. The father asks his son what he did that afternoon. The son says, "I did some schoolwork." The robot slaps the son. The son says, "Ok, Ok. I was at a friend's house watching movies." Dad asks, "What movie did you watch?" Son says, "Toy Story." The robot slaps the son. Son says, "Ok, Ok, we were watching porn." Dad says, "What? At your age I didn't even know what porn was." The robot slaps the father. Mom laughs and says, "Well, he certainly is your son." The robot slaps the mother. Robot for sale.

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    • Edited by HATDOGGYDOG: 6/10/2016 6:29:43 AM
      The problem is that PvP complaints ruin exotics, make them both separate and most of the nerfs wouldn't have happened. Also Exotic means unique, not straight up better. The exotics(somewhat) feel unique but are often times underwhelming.

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    • PVP ruined Exotics!!! Plain and simple!

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    • The main problem is people keep asking for Nerfs...end of line.

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    • Exotic armour isn't too special either. I feel like Bungie's interpretation of "exotic" is just "unique"

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    • Tlaloc is the most underrated exotic in the game. If it wasn't Warlock exclusive it would be a lot more popular in the crucible.

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    • Agreed. I could run 3 legendary weapons and not feel like I was gimping myself. Give me a Hung Jury/LDR/Zombie and I'm good to go for anything PvE. Even the armor has many with less than exciting perks on them.

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    • You should see the "named" (exotic) weapons in The Division. They are a JOKE compared to Destiny's.

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    • I feel like no matter what exotic you use, there will always be that one legendary gun that outperforms it, making it not as good. They were much better in year one.

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    • I agree with Most of this but it is not the players fault.

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    • Destiny Exotics are only a naming convention now.

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    • Exotics are different, not OP or better than legendaries. At least, that's what it's supposed to be

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      • I didn't bother to read the post because the poll options were dumb. Exotics should be unique. Not necessarily better than other things but when I use one it should be interesting in some way. Few good examples are Zhalo, Telesto, or Ice Breaker. They aren't game breaking or overpowered but they bring something unique to the battlefield.

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        • Exotic weapons should be exceptionally good in certain situations, but passible in any other. No one weapon should be as overpowered as Gjallarhorn or Icebreaker were. At no point should a weapon be considered the only option for all situations.

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          • There is no problem with exotics. You're probably just not playing strikes a lot. I see people using all sorts of stuffs in strikes. When it comes to the kings fall raid the majority of stuff you see end up being ToM or a weapon that drops from the raid. As for PvP, that's all on legendarys and how they always seem to out do exotics. And buffing exotics so that they would be on par with most of the legendary stuff would only cause Y1 problems to arise again.

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            • Exotics aren't meant to be the god tier items that everyone needs to use. They are supposed to be something that enhances a certain play style, not makes a play style. This was one of year 1's biggest problems. Weapons like Gjallarhorn, Thorn, and last word created play styles. They were (for lack of better words) crutch weapons that people relied on. You should not need to rely on exotics. They should be there only to enhance your play style.

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              • Exotic = Unique. Exotic doesn't not = OP as -blam!-. Destiny.

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                • When I opened the spoiler: "HOLY SH*T!*

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                • Edited by Combo164: 6/7/2016 8:27:12 PM
                  How well do people want exotics to perform? The last thing i want is another gally situation to where people think a particular gun is needed in order to have success in activities. Or a thorn situation where particular exotics were needed to perform well in crucible.

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                  • Hawkmoon is so much better than any legendary HC without a doubt. Similarly truth is better than any launcher.

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                  • I agree!!!! I was thinking about my first exotics tlw and plan C one was always in my load out, even if maybe a poor choice for the engagement !!! But I did not care they were exotic and at the time were worth putting over a more suitable legendary (a sniper over plan C)! These weapons were my crutches in yr one! When I got ice breaker it was equipped at least once in every mission, and when I soloed a NF (winters run) which took me forever using ice breaker of course, my end reward was suros R! An awesome weapon at the time earned for a lot of work. I think an exotic should be reasonable OP, it should be there when you're playing and just getting the sh$t kicked out of you, and you go ok well time to pull out suros r and get myself out of this situation! The perks should have some "practical" aspect that will be slightly above legendary, not crazy OP so you only use one weapon, but something. And I think some simple buffs would fix this, boost red deaths life steal thing, I think bring back some stagger to mida, simple little things they may take some skill to utilize like tlw hip fire. Anyway my thoughts, I was playing Diablo the other day and have a load out that grants life constantly and a weapon that gives life with every hit and well that's so op it's a bit boring !! You just run around hitting buttons, so have to be reasonable.

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                  • I definitely agree. That's why I've been playing other games recently too. The beginning of new games seem so fun and great.

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                  • Totally agree. Exotics should feel exotic, not just a different coloured square on my guardian.

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                  • 1
                    Why So Searious
                    Why So Searious

                    Professionally Casual - old

                    I agree with you. That being said, paragraphs are your friends. Please try to use them.

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                  • I've been rocking the telesto in PvE to generate orbs. In my opinion it's about the only worthwhile exotic anymore.

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                  • Exotics? I thought they were just prettier legendaries?

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