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6/6/2016 1:31:13 AM
342

The Problem with Destiny's Exotics

Exotics should be god-tier, better than other non-exotics

4310

Exotics should be on the same level as non-exotics

263

Down with Exotics, fast fire legendaries 4 lyfe

111

My personal story [spoiler] Recently, I took a very, VERY long hiatus from Destiny to play most of the new games that came out (i.e. Overwatch, Doom) and some old games (i.e. Halo series, Bonerlands, etc). Keep in mind that before I took this break, I'd played Destiny almost every single day for a year and a half. I was playing Doom when I was using the "Double Shotty Combo" (both combat shotgun and super shotgun) and I was top of the leaderboards when I thought, "This shit needs to be nerfed", followed by, "WHAT MANNER OF SISSYNESS IS THIS? Just because something is performing well, it needs to be nerfed?" That little voice in the back of my head said that that's how Destiny manages to keep it's exotics in check. Then it dawned on me, that feeling I hadn't felt in a long time. I was having FUN in Doom, where I hadn't had fun in Crucible since before HoW, before the dark times. At that moment, I realized something.[/spoiler] DESTINY'S FANS HAVE RUINED THE GAME: A History Lesson [spoiler] When Destiny launched back in September 2014, exotics were described as the best of the best, weapons obtained by feats of strength, the hardest activities in the game, etc. Ok, maybe all that didn't pan out, but the part about the best of the best was at least still true. Ice Breaker hit like a truck and had ammo to spare, Invective was the only true fully automatic shotgun, Gjallarhorn was the best boss melter in the game, Red Death could keep you in the fight longer, a Crucible gun with Crucible lore, designed for Crucible, The Last Word had an actual reason to hip-fire, Thorn not only stopped Regen, but also did damage. Then came the Mythoclast, the first gun worth calling a nerf for. The fair few people who actually got the gun, or got paired up realized this gun was broken. People getting 4 shot cross mapped, killed through walls because of Fusion rifle hit-scan, other nerf-worthy incidents. Bungie stomped out a weed before it became a problem, good for them. Then came Suros. A little less nerf-worthy, but certainly a problem. Then all was good, a few patches here and there, but nothing compared to the newest meta; The HoW Meta. Thorn, TLW, and Red Death. The 9 months meta. Thorn was kept in check by a low ammo count with slow reload. The Last Word was kept in check by actually requiring skill to accurately hip-fire. Red Death was always a good choice in Crucible. Then Thorn's ammo count was buffed to 150%, with a reload twice as fast, The Last Word was glitched to not require hip-fire, and Red Death was thrown in as practically the only counter for them. Ever since then, the Forums are constantly plagued by calls for nerfs, buffs, outlandishly ludicrous changes to be made, leading to the destruction of the best weapons in the game.[/spoiler] EXOTICS ARE NOW MOSTLY OBSOLETE [spoiler] Think back to when you got your first exotic. You probably didn't get it fighting the Gas Wyrms of Jupiter, or helping to defend Twilight Gap or the Battle of Six Fronts. You probably got it from something mundane, like as a Strike reward or bottom of the team in Crucible or being a dreaded Xurner. But it didn't matter, it was special to you. "Wow, this weapon shoots poison!" "My gun reloads after every kill!" "This rifle regenerates ammo, that's so cool." It was a magical moment for most all of us, a weapon to be proud of. Now think about someone who just picked up the game recently, someone who is running around with his gunsmith Suros auto rifle rolled with glass half full and focused fire. He places 3rd in the crucible and gets the Suros Regime. "Oh wow, an exotic!" He compares the stats. "My legendary is better in every single way to this crappy exotic." His friend, with equally bad luck, finishes King's Fall and gets Thunderlord. But wait, he rolled a Qullim's Terminus with feeding frenzy. Who needs to waste an exotic slot when you already have a weapon that does the same job, and then some. Now their 3rd friend has ridiculously good luck and gets a god-roll Grasp of Malok on his first run of the Omnigul. When he gets back to the Tower, he decides an engram and gets Bad Juju. "Oh yeah, new exotic!" But the stats on Bad Juju are worse than Grasp of Malok, and he's already got 100% Intellect.[/spoiler] As it stands in the game now, there are very few exotics worth trading a legendary equivalent for. The Last Word has lost any reason to be hip-fired anymore, Suros feels like an overshined legendary gunsmith order, Tlauloc feels like a poor man's Mida Multitool, which is one of the few surviving exotics, almost every heavy machine gun being used is Qullim's Terminus, Thorn shoots tickle darts that do no damage and last about the time it takes to blink, Touch of Malice is literally only used on Oryx and Sisters, I could go on but I think I've made my point. Most of the current Exotics in this game don't really feel 'Exotic' anymore. They just feel like workhorses with a different paint job, and are often times outclassed by other legendaries, or their class it so rigid that there are better options for almost every single activity. (Looking at you Dreg's Promise) Exotics are becoming nothing more than novelty items, things to be flaunted, then switched out or used as a joke. I, for one, can no longer stand the abuse and mistreatment of Exotics any longer, but you can help for just pennies a day. Call 1(800)-555-EXOTIC to cast your vote on whether we should keep exotics on our level, or elevate them to their previous godhood, or just select a choice above.

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  • Exotic =/= better. I'm sorry you kids can't wrap your meager brains around that.

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    • Exotics are supposed to be unique, not outright better than their legendary counterparts.

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      • \[T]/

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      • Edited by IceIllex: 6/6/2016 7:26:47 PM
        I agree. Exotics are too easily obtained now (even quest exotics are fairly easy because it's always 3 or 4 steps). People constantly ask for exotic nerfs. Plus Bungie doesn't like exotics being op. They nerf every exotic that's slightly better than legendaries. We need to voice this concern to let Bungie know we want strong and unique exotics again! Not exotics that are only good in 1 situation *cough Touch of Malice *cough. Not exotics that just give stat buffs on a kill (that is so boring and repeated lately). Not exotics that return ammo (again, it's being repeated).

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      • Edited by Soul_Eater_42: 6/6/2016 4:59:53 PM
        The problem is that Exotics are suppose to be unique, not powerful. That's where the focus should be. The Exotic perks for those weapons and armor should be more unique; they should stand out more. There's really only a handful they can be considered truly [i]Exotic[/i], such as the Twilight Garrison, Nothing Manacles, Last Word, Thorn, Queen Breaker's Bow, Bad Juju, Celestial Nighthawk, Sleeper Simulant, the Exotic Swords, Lord of Wolves, Gjallarhorn, Invective, Zhalo Supercell, Icebreaker, and Vex Mythoclast. Most of the rest are just kinda "bleh". Hunters got the worst of them. The Skyburners Annex, for instance. Heavy weapon kills have a chance to produce orbs of Light. The f[b]u[/b]ck kinda Exotic is that? You'd think it would do something like "explosions from Golden Gun's Combustion chain". Not…[i]that[/i].

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          Personally, I think the whole "Exotics should always be better than all legendaries" thing is true. However, only in PvE based activities. That's why they need to make it a priority in this next DLC and Destiny 2 to completely separate the two sandboxes. Something being nerfed because of overpowered issues in PvP shouldn't change how it performs in PvE at all unless it's too good in there too.

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          • Swords are the only ones I feel worthy truly of the slot.

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            • Exotics are unique legendary weapons. It's like shiny Pokemon. There's no difference in power, but one is cooler and more unique

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              • I wouldn't say god tier but better than they are now

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              • The problem is the exotic perks. They just don't feel all that exotic or they don't perform like a lot of us think an exotic perk should.

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              • Before the dark times... before the Empire... ... bump for later please.

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              • No TL:DR...so TL:DR

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              • They're losing their uniqueness and likability... Even some of them(Looking at you Symbiote and Purifier Robes) have drawbacks... If you want to make exotics great again, toss away PVP. I know you want to in reality.

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              • This is true my first exotic weapon was red death and I was so happy for getting it now getting exotics are not even worth it

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              • Bump! This is one of the biggest problems I have in destiny. Honestly nowadays people would rather have a god roll legendary than an Exotic, when I think it should be the opposite.

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              • Edited by OurWildebeest: 6/6/2016 8:19:31 PM
                I agree ... I often equip three legendary weapons, and feel like I am wasting the exotic slot, but can't think of an exotic I'd rather use than the legendaries.

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              • Bungie wants to ensure there's more variety in what we use, they've said as much. Exotics present a problem here because if they're too exotic, that's all we'll use. Instead they seem to want to try to make some exotics have unique perks that are ideal for particular play styles but not for all play styles. I guess overall I think bungie has the right idea here, I don't miss having a single best loadout for almost all situations.

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                • I had a similar revelation while playing Doom lol. That multiplayer is pretty damn fun. All the guns in that game are strong af

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                • I think Exotics should be much, much harder to receive, with all of them having Touch of Malice level quests (or harder). That way their OPness would be justified.

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                  • Exotics are so easy to obtain. They should be as strong as legendaries, else you get some bs like tlw, thorn, ice breaker. Complete broken crutches for the scrubs who cant compete otherwise.

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                    • Edited by ImPraxic: 6/6/2016 1:59:04 PM
                      As bungie has stated before: What makes an exotic what it is is that it behaves uniquely from other guns in the game.... not that it is more powerful. This definition of exotic is strait from the Webster dictionary: "strikingly, excitingly, or mysteriously different or unusual." So I disagree on the issue of exotics weapons power.... however... the fight I always pick both about legendary's and exotics is that they are far TOO COMMON in destiny. That is a part of why people run out of content so fast. Especially since three of coins were introduced, exotics come as often if not MORE often than legendary's... and that is not right.

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                      • I use no exotics in PVP currently

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                      • Edited by bobswerski: 6/6/2016 4:49:14 PM
                        Personally I think exotics should only be modestly better than legendaries the [i]majority[/i] of the time, not blow them out of the water in almost every situation. There should be certain situations (think Spindle/ToM in the raid) or playstyles (highly aggressive play for TLW) in which exotics should be much much better, but I don't think they should make legendaries completely obsolete. Take Thorn. After it was buffed it had essentially no drawbacks. Looked cool, very interesting backstory. It was accurate with stupid range for a HC. It didn't require super careful ammo management as one clip could easily kill multiple targets. It disoriented your enemy. It just about gave you a wall hack as the DoT ticked. This made it exotic before you even factored in the DoT which broke the class by making it a 3 or 4 [u]bodyshot[/u] kill with a RoF that had no business being able to do that. Pair it with any secondary you want, who really cares. No legendary could compete with that, ever. That's not what we should look for. Contrast that Tlaloc, when the exotic perk is activated it also fires too fast for it's shots-to-kill. However, unlike Thorn, that ability comes at a big price: You can't use your super. Not everyone wants to make that tradeoff so it's not abused like Thorn. But it's still a good weapon in the right situations and if you want to make that trade. If you don't, you can use a Hung Jury, Tuonela, etc. That's how exotics should work. Can be amazing, but not all the time in every situation with no tradeoffs needed.

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                      • Exotics are not supposed to be over powered they are supposed to be unique

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                      • Bungie's biggest mistake was calling them exotic. Their intent was for special legendaries with non random stats and a unique perk that looked, sounded, and felt awesome but weren't necessarily more powerful than their legendary counterparts so that people who didn't have them could still compete (so you had a much bigger pool of weapons to choose from vs the handful of exotics). Unfortunately for a lot of people coming from other games "exotic" and "legendary" are usually two distinct tiers of gear, so for them not to be here was very jarring. Plus a lot of those same people crave vertical progression, so to go from legendary to exotic and find it to be minimal improvement in many cases was also very jarring. Consider this, imagine they did make exotics their own tier. Now you max all legendaries and swap in your 2 exotics, and now the exotics are the only thing that make a difference. Your pool of options just shrank massively, it becomes all about, and only about, which exotic you're using. It is actually a *good* thing I can look at my exotic and say, you know I got this set of legendary boots that has perks that fit my playstyle better than the dance machines, or than the Symbiote, etc. Does that unique perk synergize with my playstyle well? Awesome. Does a legendary fit better? That's awesome too. What needs to be fixed is not simply turning exotics into all god tier weapons/armor, that is, to be honest, the short lazy solution. Instead they need to focus on making the unique perks actually more unique.

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                        • First off, Exotics were meant to be for the best of the best, but obviously, hat never happened either. Most of the best exotics at release were RNG based. TLW, Ice Breaker, Red Death, SUROS, the weapons you say were the Meta back then, were all RNG based. Not the best of the best players got them, randoms got them! In some peoples' case, Thorn is different. I did it when the cap was 30. It was actually earned back then. Why they never updated the bounty with appropriate levels, I'll never know. Invective, Juju, the old bounties, I also did from scratch during that time. THOSE exotics were earned and for the best of the best. At the time. It strikes me as odd in your "Exotics are obsolete" point that you say most probably got their exotics from mundane things, but if you played Year 1, did those bounties, hat wasn't the case. My first exotic was MIDA, and I got it in VoG for beating Atheon, the third week VoG was even out. You even say "Wow, this gun shoots poison!" As if people who did earn Thorn from that bounty achieved it in a mundane way. Now that's just a load of horse sh*t. I also disagree with your point that they had "previous godhood"; a lot of these exotics were just trash from the start! Sure, maybe it's wasteful, or inappropriate for them to be exotics in that case, but some people still use them. Your weapon is only as good as you are with it. Some people are gods with NLB, others are absolute garbage. Some people are great with MIDA, some people, regardless o the meta, are still trash with it. A weapon doesn't measure your skill, but the reason hese weapons got nerfed was because at some point the weapons DID measure skill, not how they were used. Vex was ridiculous, living in SUROS hell was ridiculous, and TLW Thorn hell was absolutely ridiculous, that coming from somone who was a part of and played against and in every meta. I used Thorn so much when I first got it, that almost a year later it is STILL the "favorite weapon" for Crucible in my statistics page. That's all I have to say about that. People are entitled to their own opinions. I jus happen to disagree with yours. (Which is part of my opinion)

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