Tripmines couldn't kill before or now. Throwing knife got nerfed for no reason. Bladedancer got smacked. Titans and Warlocks, however, got hit with a pool noodle in comparison.
Edit: the replies are pouring in, thanks!
Edit #2: When I say tripmines don't kill, I mean against any guardian with a decent amount of armor, since 197 will not kill at least some guardians. I went to tripmine for a couple games, then immediately switched back to incendiary, mostly because it doesn't matter what armor you are 205 damage will kill every time
Edit #3: Wow. Incendiaries got ninja nerfed. It's like they're ramming swarm grenade down our throats. Instead of doing 7 damage per tick, now it does 4. 170 + (4*5) is 190, barely enough to kill a low armor guardian.
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I'm a hunter main and I think they're really going in the right direction for most things, but I'm adapting to a couple others. The "good" hunter grenades got nerfed, and I think that's a great thing. I wish there was more gun fights, not just pre-throwing grenades when you see red on the radar. Weaker grenades will definitely help that, I believe, and the changes to sunsingers were nice too.