Umm no. Not any more situational than throwing knifes, and no cool down so not really stiffer requirements. I'm not complaining just stating a point
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How are the requirements not stiffer? Throwing knife: Wait for cooldown, push button if within range. Shoulder Charge: Run for a certain distance, hope you can close distance to opponent before the charge expires. Stiffer requirements really if you're objective about it.
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Throwing knife you can only use once every minute or so. Shoulder charge you really dont have to run that far and the charge lasts a decently long time
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I can throw my knife once every 25 seconds and carry 2, and keep it perpetually if I land kills. Hmmmm
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3 seconds to charge up, 5 seconds before it expires. If you use it on the ground, you are sprint-locked for several seconds.
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Fair enoufh