With the content included or not included in games today, are the prices of today's games justified?
I believe that depending on what content the game includes the price should be lower than the typical $59.99 US or whatever it is in other countries. Because they are such an easy example. Look at FPS games. FPS games that only feature a Campaign or only feature Multiplayer must meet certain requirements before the developer is allowed to charge full price for the game. If it only features a campaign, that campaign had better be atleast 12-15 hours in length on average on the easiest difficulty. Anything less isn't worth $60.
Same with a FPS that is only Multiplayer. If you don't have a minimum of atleast 15 maps and feature some form of FFA, TDM, CTF, KoTH, Dom, Demo, S&D, etc. You know the typical FPS game modes, you don't get to charge $60.
Opinions? Ideas? Thoughts?
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Well it depends on the person and their expectations. I don't think there really is a way to describe it, if I had to be honest A small example would be as follows: a game with many, many collectable's is worth alot to this one guy, who enjoys that kind of thing. while to another person, it would be a waste of time and value because it's the same repetitive thing, done again and again. One man's trash, is another man's treasure.