JavaScript is required to use Bungie.net

Destiny

Discuss all things Destiny.
Edited by Faverix: 6/22/2016 12:35:53 AM
16

June tuning feedback from a casual Gunslinger

I would like to apologise in advance for my poor english, i'll try to be as clear as possible. My intent is to give a polite and humble feedback about the recent balance reguarding certain subclasses. Polite because I'm not here to complain or yelling that someone ruined my day, humble because I'm not the one who makes games for living and of course i can't understand deeply why you made those changes. But i want to know. Gunslinger is not my main, but i loved the way it was, not the stongest, not the thougest but the most rewarding in my opinion. I gotta say that, for me, was not so easy to stick a trimpmine, or hit that headshot with a trowing knife, it was riscky, but it was fulfilling in a way that no other class did. I know that I can still use both of them and be competitive but i really love the way they were before, the way those piece of equipement reward your precision or punish your carelessness. I read the articles and the patch notes, but still i can't find out why those changes was needed and I'm wondering if they were trully indispensable. After the patch i feel like I'm enjoying less using it, maybe i just need to get used to it, maybe not. I'm not asking you to step back, but to keep in consideration to give some love to Gunslinger in the future. Heartily, a liege and passione guardian.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Took the gunslinger for a spin last night and....I didn't notice a significant difference. There were maybe two times I expected the knife to kill and it didn't. I always mostly used tripmines the same as lightning nades, to finish off targets that went into cover. They're still fine there. The one time I forgot they didn't stick and chucked it at someone's face....it activated instantly and got the kill. Now, no, I don't think they needed this nerf. Yes, their abilities are slightly less reliable, but let's stop pretending like they were ruined. After 15 or so matches I walked away feeling that the changes were pretty minor. I would still like to see the nerf to knives and tripmines reverted, but the class will be ok if they aren't.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    5 Replies
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon