I see nothing wrong with his comment, other than the invincibility on shadestep, which was basically just really hard to shoot at due to the player melting into shadows for a few seconds as they moved. Good luck shooting someone shadestepping in the face.
Also, what he said was true otherwise. I have been hit by many tethers from around corners. E.g. on Frontier, I will be on the bridge and somebody shoots a tether from the other side which curves and hits me. Idk about you, but does that sound like it is balanced?
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