If you got a breaker with Scatter Grenades they were all previously damaged. This was at the very start of the match with all of the other team not having taken damage - they were just up each other's ass and very dense!
I know other nades can get you multikills, but that felt pretty cheap to me. Again, not wanting a nerf. Striker has been my greatest source of joy in PvP all of yr2 so far, so honestly I'm surprised it didn't take a hit. That's usually how it works for me, and how I know it [i]will[/i] be molested any day now.
I'm no "main" anything. Only ran two characters for most of yr1 due to having a child, which restricted/replaced much of my game time, so my Titan was merely a storage unit. Love him so much now! Anyway, I'm saying I can look at all subclasses subjectively and a ton of other players I have talked to/played with all concur that Lightning Grenades are the best in the game.
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They were all standing on a zone and I had bloom on.
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I've always wondered if my Scatter Nades weren't bugged; half the time they don't even track even when I know they're close enough to the enemy, and even when they'd catch the full brunt, they just seemed to tickle them.
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Yea it happens a lot and it's annoying.
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See, why can't they focus [i]more[/i] on fixing crap and less on manipulating playstyles and loadouts by trying to push their customers in the direction they choose?
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I guess too many people complaining. And they can't have to many people using the same abilities or weapons even though those people have fun using them.