Point 1:
Bungie made this game, right? Just sarcastically checking... well then, they should be familiar with the concept of Halo 1. When a user is hard-scoped and hit (by any weapon to include splash damage from explosives), the user would then be forced out of their hard-scope and would have to re-hard-scope-in to acquire their target with any sort of hard-scope (MJOLNIR Rocket Launcher, Sniper Rifle, Pistol with the x2 scope) that they were using.
Point 2:
Bungie should take a page out of Gears of War 2... anyone firing a sniper round when hard-scoped and walking/jumping, the round/bullet does not hit within the pointed hard-scoped crosshair; more so around the general location of the hard-scoped crosshair to deter anyone trying to bee too mobile while hard-scoped as jump-hard-scope-sniping from behind cover.
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