In the last update you guys nerfed the "viking funeral"perk. You simply killed the only reason why to wear a sunsinger: to protect a zone (either in control and salvage).
now, the players just pass through the solar grenades, take little damage and keep running... Some titans can even stand in the middle of the grenade explosion and deactivate a probe or revive a team mate.
why did you do this if in the graph you showed (attached) you had Sunsingers already in the middle tier for K/D ratio?
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LOL If you think that graph actually provides good/valid reasons for nerfing/buffing things, then I have a bridge I want to sell you. ALL that graph represents is an average of K/D based on subclasses. It doesn't break down or provide any reasons as to WHY certain subclasses have higher/lower KD's than others and it certainly doesn't provide any statistical analysis to show where the majority of the kills are coming from for those that are doing better. The graph is a distraction, an incomplete statistical data set that they are providing everyone in hopes we will shut up about their latest round of nonsensical nerfs. It is no more than that. I am sure I'll receive a lot of hate for stating that, so let the hate begin!