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7/1/2016 3:25:25 PM
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I love some of these ideas, and for those that i dont agree with, or think needs a tweak, i will write my comment in a spoiler. [quote][b]STRIKER |[/b] Arc Titan [spoiler]_____[quote]Arc Rounds | Column 1, Position 4Reload your active weapon, infusing your next clip with Arc Light, dealing Arc damage, increasing the weapon's staggering capabilities. [/quote]_____[quote]Half Blast | Column 3, Position 5Fist of Havoc can be cast twice in quick succession. Reduces the radius of Fist of Havoc.[/quote][quote]Knockout | Column 4, Position 5Hits with Storm Fist disorient the target.[/quote]_____[quote]Titan Codex IV | Column 5, Position 4Training focused on all attributes.[/quote][quote]Titan Codex VII | Column 7, Position 4Training focused on toughness at all costs.[/quote]_____[quote]Shock Trooper | Column 6, Position 4Aim quicker after falling from a great height. Reduces the duration of disorienting and silencing effects you receive.[/quote][quote]Demolition Expert | Column 8, Position 4Destroying enemy grenades greatly reduce the cooldown your next grenade.[/quote][/spoiler] [spoiler] First question, does arc rounds override any current element on a weapon, and if so, for how long? For half blast, while i like the idea, i feel like having 3 mini Fohs would be more beneficial then 2, but thats just me. Shock tropper just feels...too niche for any real use. You dont get that high with a titan unless you are using DFA, and even then, when you use DFA you have weapons ready when you get out of the animation. As for the reduced effects, there are so few of these effects used in either pvp or pve that it again feels way niche. Finally, i feel like demolitions should charge grenades for kills in general, as shootging grenades im pve is not possible and on pvp there are only two grenades to shoot. [/spoiler][b]DEFENDER |[/b] Void Titan [spoiler]_____[quote]Web Mine | Column 1, Position 4A grenade that sticks to surfaces and detonates on contact, crippling the movement of enemies within it's radius for a short time.[/quote]_____[quote]Veil of Light | Column 3, Position 5Mobilizes Ward of Dawn, allowing it to follow you. Reduces the radius and duration of Ward of Dawn.[/quote][quote]Bulwark | Column 4, Position 5Killing an enemy with Disintegrate provides a weaker Force Barrier to nearby allies for a short period of time.[/quote]_____[quote]Titan Codex IV | Column 5, Position 4Training focused on all attributes.[/quote][quote]Titan Codex VII | Column 7, Position 4Training focused on toughness at all costs.[/quote]_____[quote]Immovable | Column 6, Position 4Ward of Dawn cannot be destroyed until it's duration expires, lasting beyond death. Reduces the duration of Ward of Dawn.[/quote][quote]Berserk | Column 8, Position 4Melee double kills increase melee strength and damage resistance for a short period of time.[/quote][/spoiler] [spoiler] Does bulwark still provide the defender with a force barrier, and if so, it is reduced in health, or is that only for allies? I love immovable! Thats what ive been wanting for my defender for ages. bravo! [/spoiler][b]SUNBREAKER |[/b] Solar Titan [spoiler]_____[quote]Satchel Charge | Column 1, Position 4An explosive fart that sticks to surfaces and detonates when (LB) is pressed a second time.[/quote]_____[quote]Aegis of Sol | Column 3, Position 5Hold (RB) during Hammer of Sol to create a protective shield which guards against incoming attacks.[/quote][quote]Infernal Grasp | Column 4, Position 5Sunstrike can be used to pull in enemies from afar, yanking the target towards your location.[/quote]_____[quote]Titan Codex IV | Column 5, Position 4Training focused on all attributes.[/quote][quote]Titan Codex VII | Column 7, Position 4Training focused on toughness at all costs.[/quote]_____[quote]Mercenary | Column 6, Position 4Orbs of Light provide you with greater energy and will no longer despawn on death.[/quote][quote]Adrenaline Rush | Column 8, Position 4When health is critical, weapon handling and accuracy is greatly improved.[/quote][/spoiler] [spoiler] #EXPLOSIVE FART! Seriously though, love the ideas , especially aegis [/spoiler]_____ It appears that quoting this post and writing my comments maxes out the character limit, so i shall break up my comments into 3 sections, 1 for titans, warlocks, and hunters
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