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Edited by Droid: 7/1/2016 10:52:11 PM
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I really get tired of seeing the word "nerf". Granted. That's how 90% of everyone here wants to "fix" things. You're going about it all wrong though. If you don't want a sniping epidemic, you should buff primary damage. And make the other specials more relevant. Snipers were never a problem in y1, but they were used a decent amount (at least by me. It was map specific) They are a problem now. Everyone wants to cry nerf. Although, that's what got us here in the first place.... is it not? My strategy against a full team of snipers is to use any weapon with High Caliber Rounds. It makes them flinch more and they have a harder time sniping. So adding more flinch to snipers would potentially fix the problem. But then you're pve experience takes another fall for pvp sake. That's just not right. It's been happening for over 2 years now. They don't separate the two, so it would happen. There's no denying that. I'll lay it out for you so you understand. You buff shotgun range. Just a slight increase. Maybe 1 or 2 percent. Leave the snipers alone. Not sure how to fix fusions.... Add a fair percentage of primary damage. So that way even though there is an increase in shotgun range, they're still sluggish, and they have to risk closing that gap. Snipers won't be able to just sit back and sponge bullets, there will be no time to body shot then switch to their primary to finish you off, because you would have already mowed them down with your primary to begin with. But with the increase to shotgun range, you make them more usable. Hence, means less snipers in the fray. With an increase in primary damage, you make them really think about when they should actually be risking pulling out that shotgun or sniper. That's my theory..... I could be wrong. It's up for debate.
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    No no no TTK would be like cod just go play that if it's what your into but just saying buff everything is dumb.... Ever think of power creep ?

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  • The time to kill ratio on destiny would still be way under the ttk ratio for cod. Cod is way more fast paced than destiny. Does not even compare. Even in year one destiny pvp was still not as fast paced as cod. Now it's even slower. I played cod regularly for over 5 years. And every year there was more and more wannabe mlg players. I switched to destiny to get away from pvp. Once I got bored with pve I'd play the pvp. And I enjoyed it. Because in y1 I could use whatever special weapon, whatever primary, and it be fast paced. And if you played your weapons roll, it would be effective. Now it's just.... blah. Any avid pvp player in year 1 would say the exact same thing. Fusions and shotguns did rule pvp. Snipers were still usable. But you had to actually play the snipers role. Granted, this game is every snipers dream game with the amount of aim assist you have. So it doesn't surprise me that all the sniper fan boys don't want anything to change.

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  • Hey sir how are you doing? I've never cried nerf nor do intend to and yes I in the title I said nerf in the title which was click bait. What I think would fix the issues is having mechanics that punish bad snipers and award good one. Also I would love to see things buffed because that isn a valid solution however it isn't happening because bungie rarely buffs.

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