Boring, unchallenging and rewards blow. Your changes weren't very vocal, and Vanguard boosters are now utterly worthless. The enemies in the actual Patrol sections (of the Strikes) are tougher than the strikes themselves..
I notice big changes in Vanguard compared to a few weeks ago. It seems you are rewarding gamers that love to rip right through the strikes without really playing them as intended. After 2 strikes I went back to orbit to cash in the garbage I would've received on Patrols, and turned off the game.
Elemental damage is a joke, especially given there is only one elemental primary in the whole game. It's just astonishing how nearsighted and utterly flip your company is with the decisions in balancing it makes. It always moves to the least-fun option, and almost disregards the consumer outright.
There are hundreds of issues, bugs, rehashed content and immense executive apathy riddled in this game after 2 years of this ultimately disappointing game.
PVP is a complete joke, where cheaters completely ruin every game, with lagging, hacks and general whorishness. There was ONE round in Trials this week where a fireteam wasn't redbarred or completely hacked with buffs and corrupted play. The whole week of Iron Banner was the same as well. The idea of 'give and take' combat (exchanges with each player) with the nerfing of PVP weapons is insultingly absurd when a THIRD (or more) of your player base blatantly cheats regularly. EVERY game is comprised, NO question. Reduce the amount of damage it takes to kill by HALF like COD once implemented, and cheaters will not have an upper hand, and it will be far easier to tell to the layperson who is cheating.
There have been NO changes since October 15th when you asked all of us to do YOUR job by reporting cheaters, despite not giving PVP players any time to do such in game. Inexcusable for such a rich, multi-billion dollar company with ONE game to worry about. (This holds true for the rehashed content as well.) Pay for servers and hire GM's already. Old players will come back, IF you market the change.
No talk of SRL racing, which I'm sure will be a rehash, even if it is released a month before the release of 'new' content. Clearly the dream of a decade-long game is in the toilet. I still love many aspects of Destiny's gameplay, but I completely HATE your company, and your parent company. HATE.
You should've listened to Blizzard's warnings.
Do NOT bother responding with an insulting, oblique responses that will further alienate your player base.
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If u hate the game why r u here
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I hope you are talking about strike specific drops because all the other drops are just there to get you close to endgame leveled light. If you expect to get to 335 just from playing strikes then you should be prepared to spend a lot of time farming. I have a friend in the 250 light range, every activity rewards him with better gear. I think adding modifiers was the best thing they could have done, it makes the strikes more fun for me.
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I keep getting high light lvl guns farming exotics. The arc burn is fun and makes it awesome being able to crush it. Because like you said, the playlist is old and boring. So who cares if ppl skip thru em to the boss. Ive also got most of the strike guns and armour. Some of its pretty cool.
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Rewards suck and pvp there is so much to win in the reward pool it's not even worth grinding and without reforge your rewards are worthless most of the time cuase of all the rubbish perks.
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the games reward system sucks period and people are tired of other players complaining about the problems that they know already and why complain f nothings going to get fixed or noticed theres a lot of people who play destiny and a lot of ideas given by players that I feel destiny or bungie ignores so chill dude things are going to be the same for a while
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Seriously. Strikes don't get you shit but blues.
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to much to read [spoiler]I hope you get Ebola[/spoiler]
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Edited by Moxxis Playtoy: 7/12/2016 9:23:01 PM[quote]Boring, unchallenging and rewards blow. Your changes weren't very vocal, and Vanguard boosters are now utterly worthless. The enemies in the actual Patrol sections (of the Strikes) are tougher than the strikes themselves.. [b]Most likely because of modifiers. Would you prefer they put nothing but bad Modifiers. I prefer them to not have any at all. Loot always sucked on strikes but the light level on specific strike drops is what keeps it up. Haven't used rep booster lately so can't say anything. [/b] I notice big changes in Vanguard compared to a few weeks ago. It seems you are rewarding gamers that love to rip right through the strikes without really playing them as intended. After 2 strikes I went back to orbit to cash in the garbage I would've received on Patrols, and turned off the game. [b]Well yea some of us want to rip through the strikes. Why waste time on ads and areas I've seen multiple times now and killed, then receive garbage loot. I can spend less time and receive garbage loot but increase chance of specific strike loot with time I saved.[/b] Elemental damage is a joke, especially given there is only one elemental primary in the whole game. It's just astonishing how nearsighted and utterly flip your company is with the decisions in balancing it makes. It always moves to the least-fun option, and almost disregards the consumer outright. [b]Yea I want burns too. R.I.P primary burns.[/b] There are hundreds of issues, bugs, rehashed content and immense executive apathy riddled in this game after 2 years of this ultimately disappointing game. [b]Yep.[/b] PVP is a complete joke, where cheaters completely ruin every game, with lagging, hacks and general whorishness. There was ONE round in Trials this week where a fireteam wasn't redbarred or completely hacked with buffs and corrupted play. The whole week of Iron Banner was the same as well. The idea of 'give and take' combat (exchanges with each player) with the nerfing of PVP weapons is insultingly absurd when a THIRD (or more) of your player base blatantly cheats regularly. EVERY game is comprised, NO question. Reduce the amount of damage it takes to kill by HALF like COD once implemented, and cheaters will not have an upper hand, and it will be far easier to tell to the layperson who is cheating. [b]Yep and no I don't want a BO3 with Destiny skin thank you very much.[/b] There have been NO changes since October 15th when you asked all of us to do YOUR job by reporting cheaters, despite not giving PVP players any time to do such in game. Inexcusable for such a rich, multi-billion dollar company with ONE game to worry about. (This holds true for the rehashed content as well.) Pay for servers and hire GM's already. Old players will come back, IF you market the change. [b]Partially agreed upon.[/b] No talk of SRL racing, which I'm sure will be a rehash, even if it is released a month before the release of 'new' content. Clearly the dream of a decade-long game is in the toilet. I still love many aspects of Destiny's gameplay, but I completely HATE your company, and your parent company. HATE. [b]Hey now. Bungie was great with the Halo series. Emphasis on was.[/b] You should've listened to Blizzard's warnings. [b]Man! Anna in OverWatch sounds and looks OP.[/b] Do NOT bother responding with an insulting, oblique responses that will further alienate your player base.[/quote] [b]Yes yes I haven't touch myself for days can't a man get a little bit of butt piracy. [/b]
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This is a joke, that is a joke. Yadda Yadda, blah blah. When you're at the point that you are complaining about rep boosters. Dude...
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This kid obviously sucks at the fan I haven't seen one cheater
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Edited by PRINCE_ALI_1985: 7/12/2016 6:39:44 AMI stopped at "unchallenging" if want a challenge Destiny isn't the game for ya. BTW strikes reward are the best now since destiny lunch.
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I do agree with the Strike loot being complete and utter garbage. I have started doing Strikes again out of boredom and because the elemental burn makes them slightly fun, but getting 2 or 3 280 blue engrams at the end is really a joke. And then it takes the time of another strike to piss around deleting all the shit from your postmaster when you return to the tower... Strike drops definately need looking at :-/
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Strike exclusive drops have been stealth nerfed
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If patrol enemies give u a hard time I think it might be time to put the controller down (unless it the public event that has swarms of enemies come out, then I understand that)
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Edited by NeddyMorai: 7/12/2016 9:40:41 AMArc burn for the third time out of four weeks on heroic strikes. Seriously why cant they alternate the burns weekly. The fking strikes are the same over and over and over. Hasnt had solar burn once. Oh and Nightfall is the same this week as it was last week. Fking jokers. edit. they changed it. must have been an error.
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Welcome to Nerfstiny buddy, where hard work and effort is rewarded with a crap coated game.
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Try taking a break or mix in some other games. I know how you feel taking a break a bit helps.
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go play skylanders you -blam!-ing toddler...
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this week was actually fun with primary/arc burn. Too bad next week will probably have crummy modifiers
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This, im so disappointed that the division wasnt better i sooooo wanted to get in on that. I can only hope someone else is learning from bungies mistakes and will bring to market all that destiny could have been.
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Edited by aMcConghie16: 7/11/2016 11:48:41 PMDamn your pissed lol, I agree with most of what your saying though. I would say take a break from destiny because this game isn't worth getting upset over.
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Strikes are supposed to be a 20-30 min mini mission. Not a hour long ordeal.
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If you hate this game so much, why do you still play it?
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Edited by chickengoujohn93: 7/12/2016 12:51:05 AMThey don't suck. You just played them to the point of exhaustion. Strike exclusives were critically acclaimed at release. People only bring up the negatives mainly due to overplaying and it has overshadowed the great experience TTK was for the first 2 months, maybe 3 months if you are being generous. There is a reason why Bungie didn't want to call this game an MMO and people have still yet to realize why. MMOs are regularly updated with content to last longer in comparison. The way the content was designed for this game was never intended to be played religiously for months on end. The game was designed like any other non MMO... play the content, take a break come back when something new releases. We can all universally agree that Vanilla, TDB, HoW and TTK all had a timeframe of two months and when those two months elapsed following each respective content release your interest started waning. The release of the Hard Raid marks the beginning of the end for each respective content release and it will be the same with RoI. I may have 50 days clocked into Destiny since launch in 2014 but that's easy. The bulk of the anyone's playing time should be those first two months following a content release and I was personally clocking up 5-8 hours during weekdays after work and God knows how many hours at weekends. After the initial two months the "stale period" starts coming into affect and it turns into the odd Raid run, and an hour or two of playing time per day, nothing strenuous. A guy who took a hiatus back in November in comparison to an addict who plays religiously to this very day makes no difference, Bungie catered to both players, Bungie got their money, the players got their money's worth and both will be here for Rise of Iron.
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Damn, you got some good words for it. You buying Rise of Iron? Or are you waiting to see how a complete disappointment it is?