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SINCE DESTINY 2 ISN'T COMING OUT TILL NEXT YEAR I THOUGHT I'D BRING THIS BACK UP. LET ME KNOW WHAT YOU GUYS AND GIRLS THINK. LEAVE A BUMP OR A COMMENT ON YOUR FAVORITE SUBCLASS.
Alright Destiny Community, I have thought of new Subclasses and elements and I want to know what you think.
1- Cryogenics (Ice)
In the deepest of the Void you must learn to concentrate on the absence of Sol, Cryo; the absolute power of the deep is very, very, cold...
Cryonaut (Titan)
Cryomancer (Warlock)
Cryogue (Hunter)
2- Geokinesis (Ground)
The Guardians continue to grow with the light as the Traveler heals, thus bringing forth an arsenal of new light and hope.
Terratanker (Titan)
Geonaut (Warlock)
Geoseeker (Hunter)
3- Photokinesis (Light) (Support Subclass)
Before the power of the Arc, the Void, or the Sol. There was only Light and Darkness...
Protector (Titan)
Photonanaut (Warlock)
Photon Specter (Hunter)
TITAN SUBCLASS SUPERS:
CRYONAUT- Cryonauts are a long forgotten group of mercenary Titans exiled to Europa, they believe they're are the strongest Titans of all others.
Spear of Europa- Envelope yourself in Ice and summon the power of Europa. (Just like Hammer of Sol.)
Perk 1- Create Black Ice spots when you activate your super and when Spears make impact, enemies get slowed movement and slowed ability recharge time when standing in a Black Ice spot. (Passive perk to grant you an overshield and Spear of Europa last longer when standing on a Black Ice spot.)
Perk 2- Throw more and faster Spears by decreasing impact. (Another perk to give the Spears slight tracking.)
Perk 3- A charging perk much like Suncharge using R1. (Passive perk to increase your reload speed and agility for a short time when enemies are felled by your ice, stacks up to 3 times.)
TERRATANKER- A rare minority of Titans who have been out of the city since before the Collapse.
Force of Gaia- Covers body in whatever surrounding land to become a hardened guardian of Earth, melee all that stand between you and survival.
Perk 1- Major increase in melee damage and melee speed. (Passive perk to grant near by allies with an increase in reload and melee speed.)
Perk 2- Press RT to Smash the ground to create a seismic wave that damages all enemies around you, like ogres. (Passive perk to grant a leap for the smash attack at the expense of a large amount of your super energy.)
Perk 3- Press RT to Stomp the ground in front of you to send a seismic wave forward devastating anything in your path. (Passive perk to create Tremors that stay and damage enemies when using the Stomp or Smash attack.)
PROTECTOR- It's said to be only a legend of the Golden Age, but these are the first Guardians of the Light.
Light of the Noble- Body is covered in the direct light of the Traveler and given an impenetrable Shield of Light, block with LT.
Perk 1- Press RB to charge the enemy with your shield. (Passive perk to grant you and allies near you increased agility and recovery for a short time.)
Perk 2- Shoot a pulse of light out of your shield to knock your enemies back using LB. (Passive perk to grant you and nearby allies bonus precision damage to enemies for a short time.)
Perk 3- Decrease shield defense and gain an overshield to use a Primary weapon for a short time. Gain increased agility, reload speed and percision damage when Super is activated from beyond the grave.(Passive perk to reduce incoming elemental damage and grant nearby allies an overshield.)
WARLOCK SUBCLASS SUPERS:
CRYOMANCER- Cryomancers are among the smartest as well as maddest Warlocks, they were exiled to Europa along with the Cryonauts and Cryogues.
Storms of Europa- Call upon the nature of Europa and show your enemies what Cold really is! Hold RB to shoot Shards of Ice.(Just like Stormtrance.)
Perk 1- When Storms of Europa is activated create a Blizzard Spot damaging enemies near it. Enemies felled by your Ice create more Blizzard Spots. (Passive perk that grants you faster grenade and melee charges when Super Energy isn't charged.)
Perk 2- Freeze enemies solid at an extended range and grant Ice chaining capabilities. (Passive perk to keep enemies frozen for a short time, 5 secs maybe.)
Perk 3- Press RT to create an Ice Dummy that runs and shoots, costs extra Super Energy. (Passive perk that gives bonus agility and recovery for every Ice Dummy defeated, stacks up to 3 times.)
GEONAUT- By studying the core of each planet a small group of Warlocks have become one with the knowledge and power of Gaia.
Gaia's Revenge- Call upon the power of the planets and cast a shower of meteors down on your enemies.
Perk 1- Create Tremors where meteors land, damaging enemies in the area. (Passive perk to grant you and allies bonus stability and reload speed when standing in the Tremors.)
Perk 2- Decrease Meteor damage to increase Meteor speed and blast radius as well as the number. Meteors follow the castor till Super is over. (Passive perk that makes enemies felled by your abilities blow up into Shards of Sand.)
Perk 3- Press RT to summon Stalagmites from the ground uses a chunk of Super Energy. (Passive perk that increases height and damage of Stalagmites.)
PHOTONANAUT- The purest form of the Traveler's light is a Photon; master them, become them.
Photon Charge- Consumed by pure light from the Traveler, Shine bright Guardian, brighter than any other light. (Just like Sunsinger.)
Perk 1- Hold RT to shoot a continuous beam of concentrated light from your hands. (Passive perk that grants you faster recharge time for melee and grenade abilities when Super Energy is full.)
Perk 2- Grenade and melee charge 2 times faster during Photon Charge. ( Passive perk that makes melee kills recharge grenades, grenade kills give Super Energy.)
Perk 3- Photon Charge can be activated from beyond the grave, when activated a Photon Discharge damages and blinds nearby enemies.(Passive perk that allows you to be revived and revive allies instantly, also causing a Photon Charge that blinds and damages nearby enemies.)
HUNTER SUBCLASS SUPERS:
CRYOGUE- Renegade Hunters who left in search of bigger game, and harder challenges. They believe deep space makes a better Hunter.
Blades of Europa- Encloak yourself in the clouds of Ice and stop your enemies in their tracks. Press RB and LB to throw the at your enemies. (Like Bladedancer but you throw knives of Ice.)
Perk 1- Blades of Ice Freeze enemies(5 sec.)when hit precision damage is done. (Passive perk to grant you invisibility for a short time after a precision kill.)
Perk 2- Increase the damage of Blades of Europa but decrease the speed of which they're thrown. (Passive perk that grants an extra melee charge.)
Perk 3- Press RT to throw a large Ice Blade at a surface creating Ice Shards damaging all enemies within the radius also providing cover for you and your allies,if thrown at an enemy they blow up damaging nearby enemies with Ice Shards. uses a chunk of Super Energy. (Passive perk that increases radar reads and crouched movement.)
GEOSEEKER- The first known Hunters born in the wilderness and raised as natives of the land, they are the most ruthless Hunters that hold the power of Gaia.
Arsenal of Gaia- Summon the weapons of Gaia and take back what is rightfully yours.
Perk 1- Summon the Tomahawk of Terra to throw at your enemies using RB. (Passive perk to grant you an overshield when you kill with the Tomahawk of Terra.)
Perk 2- Press RT to send a wave of Tremors forward, uses more Super Energy. (Passive perk to increase agility and reload speed when enemies are felled by your abilities, stacks up to 3 times.)
Perk 3- Summon the power of Gaia and bash your enemies with Club of Terra using RB to charge the enemy. (Passive perk that increases the speed and duration, but decreases the damage of your Arsenal of Gaia.)
PHOTON SPECTER- Channel the Traveler's light and become the White Shadow Light.
Legend says Shin Malphur is the first Hunter to do so.
Stars of the Traveler- Encloak yourself in the direct light of the Traveler and summon Dual-wield Pistols of Light, shoot with LB and RB. (Like Golden but not as strong, but you get 5-7 shots.)
Perk 1- Enemies felled by your Pistols of Light with precision damage grant you an overshield. (Passive perk that makes body shots with Pistols of Light blind enemies for a short time.)
Perk 2- Decrease the duration and increase damage of your Pistols of Light. (Passive perk that grants allies shot with your Super an overshield and bonus agility for 10 seconds.)
Perk 3- Press RT and LT to release all your Light into one massive cannon like blast. (Passive perk that makes enemies felled by your Pistols of Light explode and damage nearby enemies.)
The Melees' and Grenades would be different variations of our current ones, just with different elements to compliment the according Classes and Subclasses.
I'm sure if there were more elemental subclasses, it would increase the variety and uniqueness of our guardians.
The names, flavor text, abilities could be better.
Feel free to leave Questions and Comments below.
Which is your favorite, do you think they would be fair?
Edit- Since Destiny 2 isn't coming out until next year, I thought I'd bring this back up.
BUMP TO KEEP IT GOING.
And thank you for the feedback.
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