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Edited by Pookie: 8/8/2016 12:39:37 PM
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You're right. The orb creation when killing certain enemy types ended up being useful outside the raid, but not if you played alone. It was still meant for raiding, which couldn't be done alone (or so Bungie thought LoL). Who cares how many orbs I could create...if I was a fire team of one? 😢
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  • Honestly, I didn't notice the orb creation when playing alone since I was too busy blowing things up with Fatebringer.

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  • Yep. I was a VoC for life kind of guy. Oh, and the Found Verdict was amazing. The first raid had the best weapons. But going back on topic I think the armor sets should have PVE bonuses only, except for Crucible and Trials. They are PVP branded gear, and should have PVP bonuses. Nothing too overpowering. I'd match it to certain Exotic perks, like always on radar for primaries or instant health Regen on precision kills. Something already available on an exotic weapon or armor.

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  • That might be a little much. Extra rep for factions, extra damage in PvE, or a little more super energy in PvP might be better without being too overwhelming.

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