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8/26/2016 1:24:55 AM
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I'd like to think that since this is the first game in what is supposed to be a continuing line, that maybe it'll be like that until the second, third, or maybe even forth installment. Then, when it all becomes clear, maybe it'll be like, "Whoa! Holy sh!t. That was an awesome build up to that. I had no idea that was what was happening. Mind blown. So satisfied." Maybe it won't happen like that. Maybe it will be a total cop-out. But, I'm not making my mind up yet. I've got the patience to see it through. It's like watching the first few Lord of the Rings and you're like, "What, seriously? That's all we get?" But by the end of the last one it's like, "Man, that was one long story that took forever, but it ended nicely." Though, we all (well most people who'd read the books) knew what was going to happen. It's still kinda the same concept. A good story can't be rushed to a conclusion. It needs a nice slow build up, and sometimes the confusion is worth it when the reveal happens. Also, I kinda like that the story isn't set in stone. It let's me know that what I may be thinking is going to happen, could be all wrong. I don't like to know what happens in a movie before I watch it. I also don't like any story to be "spoiled" for me. Most people are disappointed when what they think it's going to happen doesn't happen. I like it. It's not my story. I'm not writing it. I enjoy the ride when that part that comes out of left field eventually takes me home in a long, winding path, especially if that "home" happens to be in another field all together.
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