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#feedback

Edited by SquattingTurtle: 8/31/2016 7:38:25 PM
37

Please adjust Heart of the Praxic Fire. 16 vs 15 throws is not exotic.

The max grenades i can throw during my super (just sitting there mashing right bumper) is 12. When i wear HotPF, this is increased to 14. A difference of [u]two[/u] If you have gift of the sun on (when i originally made this thread), the difference is [b][u]one[/u][/b] Doesn't really scream exotic does it? The Added Agility is nice, but it does not make it exotic really. Keep the Name [b]"Praise the Sun"[/b] of course but here are some ideas: [u][b]Suggestions: [/b][/u] -Kills during radiance increase the duration of Radiance (a noticable ammount) -Increased radius of SoF AoE [u]and[/u] Allies with the SoF buff are given an overshield -Grenades do increased damage during your super -Grenades blind targets -Don't have it grant radiant will because its only a 3 second difference, which makes a slight difference, but its boring. -Maybe reduce your melee and grenade cooldowns (additionally while not in radiance?) [b]Notes:[/b] SoF needs a visual AOE so my team can differentiate. It would be really great to have the perk that extends the duration because if its actually good, i can use a sword while in radiance in PvE for a good reason. [u]Personal note:[/u] So many exotics needs to be worked on, Im mentioning this one because of my personal attachement and what i went through to get it. -Since day one I saved up every single mote every week for when xur would sell chest engrams(30-50 engram I can't rememeber) -Got it 2 weeks before xur sold it I'm really disappointed in bungie for nerfing exotics and perks, maybe one day when they have an exotic that grants a free grenade and melee for every perk, then we can have some actual interesting exotics. Edit: I'm surprised at the amount of likes. Glad i'm not the only one.

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  • Not to deny or accept, but I never personally had a problem with this. The current build that I have works extremely well and I've been using it for a long time now. My only question is "How many more grenades do you want to toss?" I use fusion grenades and they already do a substantial amount of damage and most targets are severely weakened if not killed. Tossing 14 -16 grenades seems already balanced to me. However if the number of nades tossed is increased, I wont complain, more damage. If it becomes less then I will have a problem. And on the side-note, it seems the 'lackluster' of this exotic is to help 'balance' PvP. But I won't delve down into that topic because Destiny PvP isn't my interest. To me the Exotic is worth the slot if you can get its synergy to proc and build to uphold. Of course this is all just from my experience and please take it with a grain of salt. And for those who will bother with it... [spoiler]I've had a Praxic Fire since Y1 and not from Xur and that I'm actually happy with the Agility addition.[/spoiler] But still "How many more grenades do you want to toss?" [spoiler]All of them. lol[/spoiler]

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