Actually the nerfs are because half the community can't stand getting killed and if they get outplayed it's obviously the gun. So nerf it right? Because that makes more sense than buffing everything else up. There's absolutely no reason for high RoF pulses to kill in the same amount of bursts as a low RoF pulse. Where does that make sense? Why would you use a low RoF when 3 bursts kill either way. Red death needs its 2 burst back, hand cannons need ghost bullets removed. The time to kill is so low from what it was in year 1. I miss year 1
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[quote]Actually the nerfs are because half the community can't stand getting killed and if they get outplayed it's obviously the gun. So nerf it right? Because that makes more sense than buffing everything else up.[/quote]I mean yeah they've said it's because they don't want power creep, but this is also a factor. Little Timmy doesn't like dying even though better players will always be better players, but y'know what does that matter when you can just break literally every weapon type and shut the whiners up for a day before they call nerf on the next thing ¯\_(ツ)_/¯ [quote]There's absolutely no reason for high RoF pulses to kill in the same amount of bursts as a low RoF pulse. Where does that make sense? Why would you use a low RoF when 3 bursts kill either way. Red death needs its 2 burst back, hand cannons need ghost bullets removed.[/quote]Yep [quote]The time to kill is so low from what it was in year 1. I miss year 1[/quote]Me too man... Me too...
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But all the little Timmy's and Jimmy's want those things changed they'll stay the same and they'll ruin more weapons
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Basically yeah. Once one thing gets nerfed, cry about the next meta until that gets ruined, repeat until we're fighting with pillows because bullets are bad for you ¯\_(ツ)_/¯